Borderlands (1)

When it comes to shooting, looting and facing some of the biggest and baddest monsters outside of a traditional RPG, no game has managed to craft that formula better than Borderlands. While the original game was some good ol’ creative fun with some new ideas, it’s the sequels and DLC that gave Gearbox their biggest hit ever. A few years on, and the series is jumping onto a new platform. And Borderlands: The Handsome Collection is a fantastic example of how to add value to an older product. It’s a prime example of how not to handle porting such a game over.

After 25 hours of play, I’ve barely scratched the surface of Borderlands: The Handsome Collection. A massive collection of content, the Handsome Collection is a gigantic compilation that includes the superb sequel Borderlands 2 and it’s Oz-centric cousin Borderlands: The Pre-Sequel. Everything is here. Everything. For reals, here’s a complete checklist of the DLC and add-ons that can be found outside of the vanilla editions of the game on other platforms:

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  • All campaign add-ons
  • Playable character packs
  • Level cap upgrades
  • Assorted combat arenas
  • Additional character customizations

And in case you’re wondering, here’s the review for Borderlands 2, which was described as:

Borderlands (2)

Just so much damned fun, filled with memorable characters, genuinely funny humour (not an easy thing to accomplish in a game), more pop-culture references than you can shake a stick at and lots, and lots of things to stab, shoot, or blow up. Also, lots and lots of things to collect.  Now if you’ll excuse me, I’ve got to find me another awesome gun.

The Pre-Sequel may not have had as much heart, decent level design or length as Borderlands 2, but it was still a damn good piece of loot ‘n shoot entertainment thanks to its unique Ozzie humour, gorgeous world design and the chance to terrorise lobbies with a gang of playable Claptraps as you utilised new zero-G combat mechanics. Or as I still said in my own review:

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So what kind of a game is the Pre-Sequel then? If you said ‘more Borderlands’, you wouldn’t be far off. But it is a Borderlands game that feels revitalised thanks to the new gameplay mechanics, enemies, humour and weapons. It plays out like a massive expansion pack, one filled to the brim with more secrets, ideas and a familiar gear-grind for better loot. And more Borderlands is actually a fun idea after all.

Three years on, and the core mechanics behind Borderlands 2 still makes for easily one of the best RPG shooters ever crafted. The game has aged beautifully, and the hidden depth within the various Vault Hunters make for some delicate and complex calculations as you figure out the best way to survive the harsh climate of Pandora with the wit and guns by your side. Even more developed in the Pre-Sequel, character choice plays a big part in the game, as rushing an enemy merely means a quick death and an even quicker admonishment from the AI system that resurrects you.

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So on the one hand, you’ve got a great game with enough extra content to keep you rolling until Borderlands 3 comes out. So what’s the catch then? Simple: The game isn’t as handsome as it could be

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Like any other remaster on the market, this version of Borderlands is going to push the graphics angle as a big hook to grab new and existing players. And in a way, I dig that. I like seeing Borderlands 2 or the Pre-Sequel running at a silky-smooth 60 frames per second. Except the smooth visuals clearly have some unrefined chunks within them.

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While Borderlands 2 can easily breeze along at a consistent 60fps, it is prone to crashing for random reasons, necessitating a restart and slogging your way through various bullet hells all over again. Neither of the Borderlands games take advantage of any of physics-based middleware, with the cel-shaded graphics hiding some slow rendering and pop-ups upon entering a new area. The upgraded visuals are in no way bad whatsoever, but you’d kind of expect a game with this price tag to be more than just decent.

The Pre-Sequel on the other hand, feels like the red-headed stepchild of this collection. Firefights can quickly drop the frame-rate, textures frequently load in after you digistruct yourself into an arena and other visuals feel very last-gen at times, on a game which was actually quite beautiful when it launched last year. If you keep quiet, you can hear PC gamers scoffing to the max right now.

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The other big new addition, is local four-player split-screen. Couch multiplayer understandably drops the frame-rate to 30fps on either game as the madness is quadrupled. I haven’t got four friends or controllers to help me test the mode, but internet chatter suggests that once again, Borderlands 2 is easily the supreme beast here with the Pre-Sequel once again struggling.

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Technically, Borderlands: The Handsome Collection is less than stellar. Half of the package feels like an absolute rush-job, with some cracks being present in the meatier Borderlands 2. That being said, these are problems which can be ironed out with a patch, and Borderlands as a game is still as maddeningly addictive as ever before thanks to a patented loot ‘n shoot style of gameplay which works on multiple levels.

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And with an entire loot crate of content to go with it, now is the right time to experience Borderlands for the first time.

Last Updated: April 7, 2015

Borderlands: The Handsome Collection
It’s pure Borderlands, with more than enough content to keep you going for some time. It’s just a pity that the Handsome Collection didn’t receive the technical love that the franchise clearly deserved as it jumped onto newer platforms.
Borderlands: The Handsome Collection was reviewed on PlayStation 4


  1. The article title… Darryn you deserve to be slapped with a fish.


  2. Blood Emperor Trevor

    April 7, 2015 at 12:58

    So it’s a sloppy cash-in remaster, what a surprise. And oh look… “for one incredible value”… classic marketing, not only using a verb as a noun but insulting you in the process by taking your value estimation out of the picture.


    • Greylingad

      April 7, 2015 at 13:01

      Tum tum tuuum…. Exactly! The Borderlands series was a really good one, but if I was the proud owner of a brand new console, I still wouldn’t buy it, because I played them all on PC….


      • Guest

        April 7, 2015 at 13:14

        gamers_offers 77$/Hourly by doing this.’.. < i started working online, completing some basic jobs that only requires from you a computer and internet access and I am happier than ever… It's been 6 months since i started this and i got paid so far total of 36,000 bucks… Basicly i profit close to 80 bucks/h and work for 3-4 hrs most of the days.Best part to whole this thing is that you can decide when to work yourself and for how long and you get a paycheck at the end of each week.




    • Hammersteyn

      April 7, 2015 at 13:03

      Else it would have been a 8.0?


    • Matthew Holliday

      April 7, 2015 at 14:08

      i disagree, they had zero obligation to make a port for the current consoles.
      the only reason they did, is because the consumers asked for it.
      sure its going to bring them more profits, but you can hardly fault them for that.

      although i think just releasing the games for free if you already own them, without including the DLC, would have been fine aswell.
      and if theyr making you pay, a properly decent remaster would have been appreciated.

      either way, free vanilla games or paid with all the DLC, good move.


  3. Hammersteyn

    April 7, 2015 at 13:10

    So glad I waited for the PS4 port. Though it feels like they’re running out of ideas for characters. Also trying to see the point of jumping on the preorder day one bandwagon when most games gets released with all DLC included eventually. The methods of the master race is finally making sense.


    • Matthew Holliday

      April 7, 2015 at 14:00

      i actually disagree on the “running out of ideas for characters” part.
      the vanilla 4 characters for both BL2 and TPS were pretty straightforward, while the newer character bring in interesting new skills and stacking effects. their later released characters are usually stronger and more interesting than the new ones, but require a better understanding of the game.

      on that aspect, i think releasing them later is smart. it forces you to understand the game better.


  4. 40 Insane Frogs

    April 8, 2015 at 11:27

    Aaw screw you guys, Borderlands made me the man I am today! 😀


  5. Jordan Koziol-Repia

    April 13, 2015 at 07:14

    Im 50+ Hours in and still havent started Borderlands 2 yet TPS is sooooo goooood!!!!


    • Plerpy

      April 17, 2015 at 01:31

      I tried playing TPS on PS3 and it made my eyes bleed so I wasn’t too keen on playing it again on PS4. I was so wrong. It’s plenty fun.


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