Another year, another Skylanders! Like many of its other series, Activision’s Skylanders have become one of the company’s core pillars, getting the annualised release treatment, and brining in mountains of cash. It’s like Call of Duty for kids – and it works. Since its inception in 2011, Skylanders has rather quickly become one of the most successful video game franchises as the progenitor of the “toys to life” craze that’s now becoming so ubiquitous with “me toos” from Disney Infinity, Nintendo’s Amiibo and soon, LEGO Dimensions.
Every year, Skylanders adds some new feature or hook to convince parents to shell out for the new one, and this year sees the introduction of vehicles. And apparently it’s rather good. According to many critics, this year’s Skylanders is possible the best one in ages. Here’s what they had to say:
Nintendo World Report – 9/10
Skylanders: SuperChargers is just bursting with content, and fortunately, all of it is great fun. If you’re invested in the series, SuperChargers is on par, if not better, than the best the series has offered in the past.
High-Def Digest – 4.5/5
Getting into a vehicle and changing the gameplay up, say mid-level or for a boss fight, is vastly more engaging than the typical elemental change. But it’s really just the beginning.
Polygon – 8.5/10
The levels play with gravity, with humor, with painterly backdrops and size. There are even clever tweaks at some of gaming’s tropes. Just when you think you’ve seen it all, you find yourself sitting back down to do something new and spectacular.
Financial Post – 8.5/10
And all of these activities benefit from the sort of sheen we’d expect of an entry in a yearly franchise that has been polishing its formula for half a decade. The controls are tight, the visual presentation is terrific.
Gaming Age – A-
Being someone that has played the games, but not to completion in the past, I found myself more immersed in the world this time around and I think the variety is the reason.
GameSpot – 8/10
While the vehicles adds the most visible “new” element to Skylanders, there’s plenty more here that expand upon the series’ traditional action adventure (with a little puzzle solving) formula. Nearly every level and area you’ll explore in Skylanders comes with a unique gameplay twist.
Hardcore Gamer 4/5
Activision and Vicarious Visions have seemingly done the impossible by keeping Skylanders fresh for its fifth outing. SuperChargers is jam-packed with enough content to fill at least two separate games and it’s all quality stuff.
Game Informer – 6.5/10
By the third level, I would grimace whenever I saw an icon telling me I needed to place a car on the Portal of Power for a vehicle sequence. The cars are the weakest part of the campaign, and most are tied to the critical path.
It’s worth noting that you don;t need a new portal to play the game, but you’ll need one of the later ones if you want to play co-operatively and use the two-part Swapforce characters. To that end, there are starter packs available for newcomers to the series that include everything you need to play, and packs that skip on the portal, saving you some cash. Skylanders is back, and it’s back with Vroom. It’s out this Friday on just about every device that can play games.
Last Updated: September 21, 2015