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Street Fighter V Review Round-Up

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Street Fighter V review round up 5

I’ve never been terribly enamoured with fighting games, but I’ve often picked a lot for them up for the occasional story mode playthrough and highly enjoyable multiplayer when a friend is over (yes, I have those too). One series I have ashamedly not touched since early PS2 days is Street Fighter, much to the disgust of Geoff and Darryn. The extent of my knowledge boils down to recognising Dhalsim (that stretchy guy) and the infamous Hadoken that Ryu ignites from his hands every now and then.

So I don’t really know much about Street Fighter V, which is probably why you should be listening to the options of those a little more well versed in the fighting game scene. Here’s what everyone else is saying about Capcom’s generational fighter.

IGN – 8/10

Street Fighter V review round up 1

Strictly in terms of mechanics and competitive features, Street Fighter 5 is just about peerless, but it has quite a ways to go before it stacks up against other fighting games – including its own predecessor – in terms of overall content.

Gamesradar – 90/100

Street Fighter V review round up 2

Its pleasures are great and many, but for all of their eagerness to please, you’ll really need to explore them shoulder-to-shoulder with others. That, of course, is why the heart of any great fighting game truly beats, and Street Fighter 5’s beats as hard and loud as that of any you care to mention. As such, it would be a real shame if the curious new players it has so much to offer were turned off by its limited early content.

Shacknews – 7/10

Street Fighter V review round up 3

Fortunately for Capcom, what is available now is a lot of fun. The overall fighting game mechanics feel incredible and a big step up from the Street Fighter IV generation. Even someone eternally in scrub tier, like myself, can feel like they can have a good time and eventually get better. That’s why the aforementioned is so frustrating, because Street Fighter V feels like a genuinely great fighting game and it’s hard not to want more.

Destructoid – 8/10

Street Fighter V review round up 6

In many ways Street Fighter V is unfinished, but as a platform, it has strong legs. If Capcom sticks to its word, this could have just as long of a lifespan as IV, if not more.

Examiner – 60/100

Street Fighter V review round up 4

Capcom has some great plans for a well supported 2016 for Street Fighter V, and the ability to cross-play between PlayStation 4 and PC might be an attractive option for some. At this point it’s impossible to say that it’s a must-own for the casual or much less than big fighting game fan collection, but will hinge on your trust in Capcom to refine, patch, and deliver content throughout the year for Street Fighter V.

Lazygamer – 8.4/10

It’s hard to fault Capcom for the barebones presentation in Street Fighter V, because it’s everything they’ve promised it would be. The cinematic story mode is on its way, as are new modes and new characters. That story mode really is disappointing though. Though bare-bones in presentation and lacking single player content right now, Street Fighter V offers a perfect blend of accessibility and depth, making it a fun fighter for players of all skill levels.

Last Updated: February 16, 2016

No Comments

  1. “the infamous Hadoken that Ryu ignites from his hands every now and then” – every now and then? It’s the cheese move of filthy casuals.


    • Hammersteyn

      February 16, 2016 at 07:38



    • Geoffrey Tim

      February 16, 2016 at 07:42

      Mostly with Ken players. Ryu players are more understated.


      • Pariah

        February 16, 2016 at 08:07

        Hey Barbie, wanna go for a ride?

        Sure Ken.


        • Alien Emperor Trevor

          February 16, 2016 at 08:10



          • Pariah

            February 16, 2016 at 15:29

            I came back to this article just to upvote this.

      • Jan Prins

        February 16, 2016 at 08:15

        We all know Ken and Ruy are just head swapped characters!!!!


  2. Commander Admiral Chief

    February 16, 2016 at 07:40

    Damn Geoff and these horrible new mod badges


    • Loftus

      February 16, 2016 at 07:53

      Something is missing in front of the agent, maybe bloody could work 😛


      • Commander Admiral Chief

        February 16, 2016 at 07:55

        Refresh and see what new horror he has cooked up…


        • Loftus

          February 16, 2016 at 07:58

          ooohhh the horror! Still it could be worse….it could’ve been Bloodborne’s waste of skin


        • miaau

          February 16, 2016 at 08:14

          so, then, which one are you then?


  3. Fox1 - Retro

    February 16, 2016 at 09:21

    I’m keen to see how the Dojo and combo system works. Killer Instinct has that nailed.


  4. oVg

    February 16, 2016 at 09:51

    Quick, All PS4 fanboys lets cry a river, our exclusive is going to the PC… too soon?


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