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Home Tag Archives: Cloud Imperium Games

Tag Archives: Cloud Imperium Games

Gaming

Star Citizen has unveiled a new development roadmap… for its roadmap

By Darryn Bonthuys
July 30, 2020
in :  Gaming
17

Squadron 42 was due for release in 2016, but seeing as how it has been four years of the goalposts constantly being moved on this topic, the masses are beginning to revolt. There's no shortage of threads on forums complaining about CIG's lack of transparency, which eventually resulted in the studio issuing a response. A response that basically laid out a roadmap…for a roadmap.

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Gaming

Star Citizen has now raised over $550 million in funding

By Darryn Bonthuys
March 30, 2020
in :  Gaming
8

Between what’s real, what’s caught up in development limbo and fans debating if the project is worth supporting, one thing is clear: Star Citizen is still raking in a ton of investment cash.

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Gaming

Developer of Star Citizen, Cloud Imperium Games, isn’t taking Crytek’s lawsuit lying down

By Brad Lang
January 20, 2020
in :  Gaming
8

In fact, they’re being downright spicy about the whole thing as the legal tussle between the two companies become more heated.

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Gaming

November was Star Citizen’s strongest month yet, over $250 million raised to date

By Brad Lang
December 2, 2019
in :  Gaming
9

That hefty sum of cash has been handed out by 2, 448, 842 backers who I’m sure are totally not disappointed in their investments.

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Gaming

After seven years and $240 million in crowdfunding, Star Citizen is still no closer to being finished

By Darryn Bonthuys
May 7, 2019
in :  Gaming
24

Star Citizen isn’t anywhere close to hitting the lightspeed switch and finally crossing the finish line, let alone worthy of its current alpha status as feature creep and too much ambition continues to hobble what could have been the return of the space exploration genre in grand fashion.

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Gaming

Surprise! Star Citizen’s 3.5 Alpha update is late thanks to ‘critical bugs’

By Darryn Bonthuys
April 16, 2019
in :  Gaming
15

It’s now past the halfway point in April and the 3.5 Alpha still hasn’t popped up in Star Citizen. While the original goal was for developer Cloud Imperium to roll out the update to top tier and normal backers, take a break from social publishing for three weeks and crack on with content for the Alpha 3.6 quarterly update, none of that has actually happened.

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Gaming

Implementing Ray Tracing would slow down development on Star Citizen…even more

By Darryn Bonthuys
February 18, 2019
in :  Gaming
23

One game that you probably won’t see released in a complete format this year? Cloud Imperium’s Star Citizen, which is currently still limping towards an unknowable finish line while shedding modules of minor content to appease the few true believers, like some sort of space-leper. What little Star Citizen content is out in the wild, does have one benefit though: It kind of looks visually neat. Even without Nvidia's fancy Ray tracing technology.

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Gaming

Cloud Imperium Games decided against charging for CitizenCon’s live streams

By Geoffrey Tim
September 3, 2018
in :  Gaming
6

Last week it was revealed that Star Citizen’s upcoming Citizencon would charge fans for the privilege of streaming the event, and many were unhappy. It’s not just a case of people on the internet being unhappy about things; previous streams from past events have been free. The response has been particularly vitriolic, with even long-standing Star Citizen fans angered by the $20 access fee. CIG has now backed down.

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Timeline

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    Origins and Evolution of Gaming Terminologies – The Use of Memes and Pop Culture References in Gaming Slang

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    How to Delegate Web Development by Outsourcing

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    Do Hackers Use Proxy Servers?

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    4 Ways to Go Green at Home That Can Save You Money

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