Child of Eden Producer Reckons Microsoft Screwed Up
If you managed to catch Ubisoft’s Presentation at E3, you’d have noticed that they kicked it off with the rather beautiful Child of Eden, played without a controller by the games designer, Tetsuya Mizuguchi. It was a wonderful showcase for Kinect and would have had much more impact with gamers were it shown at Microsoft’s own keynote. Instead, Microsoft chose …
