Violent games are “creatively too easy”
Violent games are creatively too easy, and the industry needs to challenge itself, says the chap who rote Spec Ops: The Line.
Violent games are creatively too easy, and the industry needs to challenge itself, says the chap who rote Spec Ops: The Line.
Instead there's an issue of perceptation that needs to be addressed, says John Riccitiello
Family friendly brand Disney makes more than just movies and television shows. They also make games, and they want to see if any such titles cross the line when it comes to video game violence.
Gamers need to stop being afraid of censorship, and start opening up more discussions on the state of the industry today, says one game developer who worked on a title that gave people the choice to be violent or benovelent.
Remember Me, an intriguing game with a solid concept, and one that won't have to rely on stale gameplay mechanics to succeed, according to its developers.
Injustice: Gods Among Us will be less violent, and more over the top than its big brother, Mortal Kombat.
If you're going to make a violent game, you might as well admit that fact with absolute glee when you submit the final product to the ratings board, as Gearbox has done woth Borderlands 2.
For once, Germany and Australia will be able to play a highly-anticipated game, with all the glorious violence intact.
Some CSGO skins are only game textures. For some, CSGO skins represent an investment …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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