Home Gaming Forza 6 Apex has a lot of issues, but just as many solutions

Forza 6 Apex has a lot of issues, but just as many solutions

5 min read

Forza 6 Apex has a lot of solutions to a lot of bugs2

Forza Motorsport 6 has finally made the big jump to PC courtesy of the Forza Apex Beta, which launched this week exclusively through Windows 10. So yes, that means its subject to the many, many troubles Windows Universal App Platform suffers from, but developer Turn 10 aren’t intent on sitting on their hands waiting for fixes. Instead, they’ve posted a massive list of solutions to known problems, most of which will be addressed for good in the next patch.

Apex is still very much in early beta, but already Turn 10 have managed to find ways around some of the more finicky problems that is par for the course with PC gaming. There’s ways around graphics card incompatibilities, resolution weirdness and performance stability, all of which you can see in the lengthy solutions list below.

Some graphics cards may not have supported drivers available

Some cards may not have supported drivers released that meet the game’s minimum driver version. If you have the latest driver version available from your graphics card manufacturer but are still blocked from launching the game with an “AP301” error, you can attempt to bypass this block by holding “Page Up” while selecting the Quit button. Be advised that bypassing this pop-up may result in game instability and / or poor performance.

Crashes can occur after repeated races on low memory machines

Some machines at the minimum memory specification (2 GB of video memory + 8 GB of system memory) may encounter a crash loading into events. This most often occurs after 5 to 7 consecutive races.

Low Memory warnings can occur with default settings

In some hardware scenarios near / at minimum requirements, players may experience low memory warnings with default settings.

V-Sync cannot be disabled

There is currently no option to disable V-sync, which would allow tearing and smoother framerates on some systems. This feature is targeted for an update soon after launch.

Hybrid GPU laptops may experience tearing

Laptops equipped with both an integrated GPU and a dedicated GPU may experience significant screen tearing / corruption when playing the game in full screen.

Unable to disable anisotropic filtering

The Anisotropic filtering option currently has no “off” setting.

Unable to manually disable MSAA

The MSAA custom setting currently has a lower limit of 2x, with no option to disable anti-aliasing. Anti-aliasing is disabled by default as part of the “Low” dynamic quality setting.

Dynamic render quality may be set incorrectly
Some machines may be placed in a dynamic render quality setting that isn’t optimal for their system capabilities. These settings will be profiled and optimized throughout the beta period.

Fury X + 16 GB machines unable to select “Ultra”
Machines equipped with an AMD Fury X that also have 16 GB of system memory will be unable to select “Ultra” dynamic render quality with 4K resolution. To work around this issue:
1) Ensure the system display resolution is set to 4K (3840 x 2160 – requires 4k monitor / display adapter)
2) Launch the game and go to fullscreen model (Alt-Enter)
3) Go to Options->Video
4) Set “Dynamic Render Quality” to “Ultra”
5) Set “Force Resolution” to “Off”

Racing wheels are not supported
Race wheels are not yet supported in Forza Motorsport 6: Apex. Adding wheel support will be a focus of the development team during the beta period.

Some controllers may not function as intended
Some third party game controllers may not have full functionality in Forza Motorsport 6: Apex. Recommended controllers include the Xbox One Controller and Xbox 360 Controller.

Multi-monitor scenarios are not supported
Forza Motorsport 6: Apex currently only supports full screen in single screen scenarios at 16:9 and 16:10 aspect ratios.

Car Bowling pins don’t count after rewind.
In the Raptor Bowling event, any pins knocked over and subsequently reset by use of rewind will no longer count towards a player’s bowling score if knocked over again.

Drivatar Badges flicker during race
During some tracks / races, Drivatar names and badges will flicker in and out of view.

Intro video audio is out of sync
The audio that introduces the Ford GT on Rio is out of sync with the video it accompanies by up to a few seconds.

Some badges may appear locked after unlocking
After unlocking during post-race, some badges may appear locked when the user returns to the Badges Menu.

Saved photos cannot be shared
There is currently no way to share a photo once it has been saved. Photos can only be shared by selecting “Save and share” when they are first captured.

Restarting races can cause the track to disappear
When restarting races in some select locations, the track can fail to stream / load. Exiting and re-launching the race should resolve the issue.

Closed Spotlight events still retain “New” tag
When Spotlight events close that the player has never played, they retain the “New” tag and are counted in the available medals total for the Spotlight Series.

Cars unlocked on car select don’t refresh.
When unlocking a car from the car select screen, either via Forza HUB unlock or paid early unlock, the player must leave and re-enter the car select screen to see the car properly unlock.

Photomode dropping resolution
Entering photomode can occasionally result in a drop in resolution.

It’s important to note that a lot of these issues (like V-Sync being enabled indefinitely) aren’t exclusive to Forza, but rather to the Windows platform. These are issues that have plagued both Gears of War Ultimate Edition and Quantum Break in the past, but Turn 10 are making sure they address them a lot quicker than previous attempts. If you have an issue that isn’t listed here though, sit tight. It’s likely that patch afterwards will get to your particular gripe.

Forza 6 Apex is free-to-play on Windows 10 right now, and should just get better with time if Turn 10’s track record is anything to go by.

Last Updated: May 6, 2016


  1. “Racing wheels are not supported

    Race wheels are not yet supported in Forza Motorsport 6: Apex. Adding wheel support will be a focus of the development team during the beta period.”

    Amazing a car game with no racing wheel support in beta … just wow. Is this the low standards that console gamers are content with ? Is this what the pinnacle of console racing games have to offer ?

    What a joke …


    • ZeDestructor

      May 16, 2016 at 03:11

      Err… you do know what a beta is right? Pre-release, incomplete, unfinished, buggy software? Right?


      • RustedFaith

        May 16, 2016 at 12:06

        Yes I know what a beta means in 2016. It means that this is the state the game releases in we are just testing the server load.

        I would like you to show me 1 game that was released the last 2 years where the beta differed from the full game.

        The Division – Exact same game and problems as beta just more content.
        Evolve – Exact same game and problems as beta just more content.
        Rainbow Six Siege – Exact same game and problems as beta just more content.
        Doom – Exact same game and problems as beta just sp and snapmap added.
        Battlefield 4 – Exact same game and problems as beta just more content.
        Titanfall – Exact same game and problems as beta just more content.

        I am willing to bet on the fact that there will be no steering wheel support or other controller support by the time the game launches.


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