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Sony tops global gaming hardware sales

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KingoftheHill

The last time that Sony had the most hardware units sold annually was in 2006 – just after the release of the Xbox 360 and the Wii. Sony was still high on the success of the PlayStation 2 and they were confident that the PlayStation 3 would reign supreme. It didn’t. Since then Nintendo’s been the champ, thanks to the Wii and the DS…but fortunes turn, and once again, Sony is king.

That’s according to Japanese newspaper Nikkei Business Daily (via Eurogamer), who tallied up the number of hardware units sold across al of the platform holders this year.

They found that Sony’s PlayStation machines sold 18.7m units; Nintendo’s machines sold 16.31m units; and Microsoft’s machines sold 11.6m units. It’s worth noting that this includes all machines currently on the market, so Microsoft’s includes the Xbox 360 and the Xbox One; Nintendo’s includes the Wii U and Wii, as well as the 3DS, 2D and DS ranges.

Sony’s figures include five consoles; The PS2, PS3, PSP, Vita and PlayStation 4 – making this feat seem a little less impressive.

In April, Sony said they’d sold-through over 7 million PlayStation 4 units – that’s 7 million PS4’s in peoples’ homes. We’ll probably get an updated look at that figure in the wee hours of the morning, when Sony’s E3 conference kicks off at 3am local time.

Last Updated: June 9, 2014

44 Comments

  1. MakeItLegal

    June 9, 2014 at 15:08

    Still selling ps2 ? Wow

    Reply

  2. Rinceinantici

    June 9, 2014 at 15:14

    “Nintendo’s includes the Wii and Wii” About right, hahahahaha

    Reply

  3. Labey-Kun

    June 9, 2014 at 15:18

    Well good for Sony, they did their homework and got good results.

    Reply

  4. Viking Of Science

    June 9, 2014 at 15:26

    Now if only Sony sold Propane and Propane accessories

    Reply

  5. Brian Murphy

    June 9, 2014 at 15:27

    “In April, Sony said they’d sold-through over 7 million PlayStation 4 units – that’s 7 million PS4’s in peoples’ homes. We’ll probably get an updated look at that figure in the wee hours of the morning, when Sony’s E3 conference kicks off at 3am local time.”

    Sony hit 8.1m by May 31st (thanks largely to Watch Dogs…it sold 1.8 million units on the PS4, bumped them to around ~200K in hardware for the 31st).

    Reply

  6. Martin du preez (D4RKL1NGza)

    June 9, 2014 at 15:29

    So since SONY has won the hardware race by producing the worlds most powerful video game console to have ever been created, do we all expect the others to just try and barley keep up? After all they are driven by the by gamers for gamers mantra all the while practicing the Live, Learn and Love lifestyle.

    Reply

    • Brian Murphy

      June 9, 2014 at 15:37

      What I’m expecting out of Microsoft is to turn their attention inward, to their internal dev studios, much like what Sony had to do in the first 3-4 years of the last generation. Multi-plats were being showcased, and were performing better on the 360, and no amount of hype was helping pick up hardware sales. Likewise, Microsoft finds them in that position this time, and it doesn’t look like that paradigm will change mid-gen, like it did for Sony last gen.

      So, Microsoft needs to focus on the things they can control. Their dev studios, their network offerings etc… Things of that nature. Forcing them to reanalyze the product they are offering, and be inventive with the resources they have.

      Reply

      • Martin du preez (D4RKL1NGza)

        June 9, 2014 at 15:43

        The thing is my friend is that MS doesn’t have any good 1st party studios (RIP Rare,Good night sweet prince) all they can do is throw money at 3rd parties to secure (Timed) exclusives where the games will end up on other systems anyways.(Lol Dead rising 3)
        I have faith in Phil Spencer but unfortunately he’ll need more time. You can’t throw someone a piece of shit and expect him to make a million $ artwork out of it in less than a year.

        Reply

        • Brian Murphy

          June 9, 2014 at 15:49

          No, I think they have some options internally, they just need to pull their collective heads out of Kinects ass, if they want to start creating the kind of games that gamer’s will advertise for them out of pure excitement.

          Microsoft has also, always enjoyed at least a period where their hardware is more powerful than the others, and that’s something they’re going to need to adjust to this gen, as the PS4 is simply more powerful, and the cloud ‘solution’, they’ve created, cannot be depended upon to function for every individual who chooses to purchase the One. As such, they can’t showcase an exclusive that’ll look jaw dropping on some, and like absolutely shit on other Xbox One’s. Trading the sliding performance scale you see on PC, for a sliding performance scale on console, simply isn’t the direction they want to be taking the industry (nor do I think gamer’s would respond very kindly to it either).

          We’ll see though, I hope Microsoft isn’t sunk, because Nintendo’s pretty much fucked this gen, and that leaves Sony getting a big head, which is not good for anyone. Best to keep them all humble, imo.

          Reply

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 15:53

            I fully agree my friend. I’m hoping for the best and will be glued to my screen during the MS presser. I trust Phil to get that sinking ship back on course again.

  7. FoxOneZA

    June 9, 2014 at 15:38

    Using the PS2 to claim top figures is like VW still selling the Citi Golf and claiming best manufacturer! LOL!

    Reply

    • Martin du preez (D4RKL1NGza)

      June 9, 2014 at 15:39

      Tell us how you really feel

      Reply

      • FoxOneZA

        June 9, 2014 at 15:43

        The only hardware that’s worthy of a smile is this…

        Reply

        • Martin du preez (D4RKL1NGza)

          June 9, 2014 at 15:47

          Aahhh another basement dweller posting PC hardware in a console discussion hoping it will validate his life and feels the need to make sure we all understand.

          Reply

          • FoxOneZA

            June 9, 2014 at 15:51

            I came here looking for hot hardware. You can’t handle the heat?

          • Brian Murphy

            June 9, 2014 at 15:52

            Except that’s a steambox, Valve’s ‘console’ which uses a stripped down proprietary OS, very very much like a console. I mean, we can take shots at each other about PC versus Console, if we really want to. But, that’s not really necessary, now is it?

            So he’s excited for Steambox…personally, I think it’s going to fail miserably, but let him be excited 🙂

          • FoxOneZA

            June 9, 2014 at 15:54

            Ah I was just answering a question feelings about what makes me feel really great 🙂

            BTW, thats just a Powercolor Radeon R9 295×2.

          • Brian Murphy

            June 9, 2014 at 15:55

            What’s the Devil13 thing? Out of curiosity?

          • FoxOneZA

            June 9, 2014 at 15:57

            Could be a metaphor for double badass?

          • Brian Murphy

            June 9, 2014 at 15:58

            Hah, so you aren’t sure? 🙂

            I thought the Box thing was the steambox heh.

          • FoxOneZA

            June 9, 2014 at 15:59

            Hehehe.. It’s the name of the card. Like Phantom, Titan, etc.

          • Brian Murphy

            June 9, 2014 at 16:00

            Wow, so that’s the box the R9 comes in? Seems a bit much lol 🙂 But w/e, I like cool packaging.

          • FoxOneZA

            June 9, 2014 at 16:02

            Dude, that’s 2xR9’s stacked to form one card 🙂

          • Brian Murphy

            June 9, 2014 at 16:10

            I know what it is, I get Maximum PC every month 🙂

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 15:55

            Oh yeah Steambox..that pipe dream no one’s heard about in a while

          • Brian Murphy

            June 9, 2014 at 15:57

            In theory, it was a good idea. The problem is, most of the folks who’d go out and buy a device like that, would very likely rather just re-invest in their PC. It never really seemed like a great idea to me, because let’s face it, it’s not like Valve is going to start releasing exclusively to the Steambox…that’d be corporate suicide.

    • Brian Murphy

      June 9, 2014 at 15:42

      I know, Sony did this on purpose, supporting the PS2 long long after it’s relevant, just to take the WW Hardware sales figures. Those bastards!

      Reply

      • FoxOneZA

        June 9, 2014 at 15:45

        It’s funny that I’ve seen people still choose the PS2 over the Xbox 360 even though it’s like R700 between them. I’ve seen it happen.

        Reply

      • Martin du preez (D4RKL1NGza)

        June 9, 2014 at 15:45

        My friend,Kudos to SONY for supporting their consoles to the very end. Unlike M$ who dropped the original Xbox and the 360 like a steaming pile of shit.

        Reply

        • FoxOneZA

          June 9, 2014 at 15:47

          Titanfall, Forza Horizon 2 and Fable Legends coming to Xbox 360.

          Reply

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 15:51

            Multiplats…Where are the exclusives? MS dropped the 360 (Core gamers) in ’09 to go upwards of 90% casual to chase the Wii’s pot of gold. Where SONY,until last year released world class,over 200 GOTY award winning games like TLOU

          • FoxOneZA

            June 9, 2014 at 15:53

            You for got to say fact 😛

            TLOU was such a success that Sony retrenched half the team behind the game.

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 15:59

            I know reading or even comprehending is not top priority when it comes to MS cult followers. But can you find me these articles stating “Half the team was retrenched”?
            Because usually when contracts expire,people are let go after projects.
            Sweet Amy,left ND because of a clash of 2 brilliant minds. Neil druckman at the helm of any game will secure another award winning,industry shattering product (Uncharted 4)

          • FoxOneZA

            June 9, 2014 at 16:02

            Neil worked them out. Sony beliebers will always deny anything said against the company by making up the day to day business of Kaz’s brain.

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 16:05

            Actually the majority of staff changes, at least in Naughty Dog’s case, have been people leaving of their own volition.

          • Brian Murphy

            June 9, 2014 at 16:10

            Actually, considering we’ve only heard from ND folks regarding the situation, and nothing from Amy Hennig, you really don’t have anything to go by but heresay. Sorry, I mean, if Amy came out and said she was forced out, that’s one thing.

            The problem is, UC3, did worse than UC2. So, even if she WAS let go, clearly she was taking the series in a direction that wasn’t resonating with gamer’s. Sounds like a change/breath of fresh air was necessary.

            And it’s not like they just let these people go and didn’t replace them. Look above, they landed some fairly decent talent from throughout the industry.

          • Langer

            June 9, 2014 at 16:05

            You troll harder than an Apple fanboi with an iPhone 5c.

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 16:06

            I do not troll,I inform.

          • Brian Murphy

            June 9, 2014 at 16:07

            Oh come on now, do your homework. The folks who left the company or moved on, or however that transpired were on the Uncharted team, not the TLOU team.

            Now, we all know corporate turnover happens every year. But, what nobody focused on was the folks Naughty Dog brought in…everyone was just focused on the Dooooooooooooom articles.

            These are the folks Naughty Dog hired, while everyone was waiting for the Naughty Dog apocolypse:

            Paul Fox – Dialog Supervisor, previously worked at Warner Bros. and SCEA.

            Jonathan Cooper – Animator, previously worked at Ubisoft Montreal, Bioware and Eidos Montreal.

            Nicolas Collings – Senior Character Artist, previously worked at Blur, Ubisoft Montreal and Larian Studios.

            Richard Lyons – Concept Artist, previously worked at Crytek, Vigil Games and Krome Studios.

            Andres Ortiz – UI Scripter, previously worked at Kin Valley.

            Ramy El-Garawany – Graphics Programmer, previously worked at EA Canada.

            Ming-Lun “Allen” Chou – Game Developer, previously worked at Uber Entertainment.

          • Martin du preez (D4RKL1NGza)

            June 9, 2014 at 16:11

            Fox’s ignorance knows no bounds. He’s a typical Sony doomsday prophet.

          • Brian Murphy

            June 9, 2014 at 16:14

            Either that, or maybe he just didn’t know. Easy enough to rectify anyway 🙂

        • Praise Lord GabeN

          June 10, 2014 at 08:40

          Grabs popcorn

          Reply

  8. Eric

    June 9, 2014 at 15:53

    “Sony’s figures include five consoles; The PS2, PS3, PSP, Vita and
    PlayStation 4 – making this feat seem a little less impressive.” – It should be more impressive, seeing as PSP counted as negative points

    Reply

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