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Yesterday, we learned that United Front Games and Square Enix were teaming up again to bring us more games set within the “Sleeping Dogs universe.” As huge fans of Sleeping Dogs, the prospect alone has us rather excited. Here’s a list of 5 things we’d want to see in Triad Wars.

A bigger, better city

Sleeping-Dogs-(11)

Sleeping Dogs was set in Hong Kong, and managed to capture the essence of that island perfectly. For brief moments, I felt like I was back there, taking in the neon lights, congested streets and, yes, all those pork buns. However, the Hong Kong we saw in Sleeping Dogs featured just a section Hong Kong main island, and it would be great to see Kowloon, the New Territories and the outlying areas as well. and it would be great if the city was more tangible – with more buildings you can enter (and run up like a ninja), shops, more properties and more food stalls.

Even better combat

Sleeping Dogs (8)

The melee combat in Sleeping Dogs is better than just about every other open world game save for one; Arkham City and it would be fantastic if a new Sleeping Dogs kept the kung-fu focus, but allowed it to flow better with more expansive combos. I want to feel like I’m Jackie Chan or Sammo Hung. It would also be nice if there were a few more environmental cues for those gory finishers; the idea is sound, it just wasn’t implemented as well as it could be.

An option to play through the majority of the game in Cantonese

Sleeping Dogs (13)

As somebody whose family speaks Cantonese, hearing it spoken in a game was a treat – and it fit everything perfectly. It’s such a bad-ass sounding language. I’d love to be able to play through the entire game in Cantonese (with subtitles!), which would make the entire experience just that much more immersive, much like playing Metro in Russian or Assassin’s Creed 2 in Italian did.

A better social interaction system

Sleeping-Dogs-(11)

Dating was an interesting way of finding the game’s myriad unlockables, but the system could do some work – especially when you have somebody as awesome as Emma Stone providing voice work, and then you end up doing missions with her exactly twice before throwing her out like yesterday’s leftover chow faan.

More consequences for your actions

Sleeping Dogs (4)

As Wei-Shen, a cop caught between doing his civic duty and becoming entrapped within the criminal  triad underworld, the game was sold as having real consequences. Wei Shen could align more towards being a good guy with the police, or a Triad boss with the son on Yee – but in the end those choices made very little difference to how the game panned out. It would be great for there to actually be real consequences for the choices made in game.

Be an actual game, preferably single player

Sleeping Dogs (3)

If Triad Wars ends up being a mobile, socially connected spin off, or even a multiplayer-centric game that bears little to no resemblance to the original game, I’m out – no matter how delicious the in-game pork buns look.

That’s it. That’s what we want from a new, preferably next-gen Sleeping dogs. What would you want to see in Sleeping Dogs: Triad Wars.

Summary
1.1
was reviewed on PC

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Geoffrey Tim

I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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