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Home Nick De Bruyne (page 302)

Nick De Bruyne

Video games writer, editor and critic since '08. Living and breathing video games, movies and cars since the 80s. Follow me on Twitter if you love tons of gaming talk, and @pennyworthrevs for fun stuff and links.

Posts By Nick De Bruyne

Gaming

Revealed: Killzone 2 Box-Art

By Nick De Bruyne
November 4, 2008
1
Gaming

No More 360 Price Cuts – says Microsoft

By Nick De Bruyne
November 4, 2008
2
Gaming

Left 4 Dead Opening Cinematic

By Nick De Bruyne
November 3, 2008
3
Gaming

I'll have a soda and a copy of LittleBigPlanet

By Nick De Bruyne
November 3, 2008
2
Gaming

Lazygamer Hands-On Preview – Scene It – Xbox 360

By Nick De Bruyne
November 3, 2008
3
Gaming

Gears of War 2 – Multiplayer Level Montage

By Nick De Bruyne
November 3, 2008
Comments Off on Gears of War 2 – Multiplayer Level Montage
Gaming

Free Battlefield: Bad Company DLC Maps

By Nick De Bruyne
November 3, 2008
4
Gaming

NFS: Undercover – Not looking too shabby after all

By Nick De Bruyne
October 31, 2008
3
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Win a spooky Resident Evil Village hamper!

May 7, 2021

A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.

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Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.

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Timeline

  • October 5, 2026

    Tom Cruise’s Digger Stumbles at the Box Office With an $8 Million Opening

  • October 5, 2026

    CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

  • October 5, 2026

    Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

  • October 5, 2026

    Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

  • October 5, 2026

    Spine Animation for Games: From Character Art to Playable Movement

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