360 Can't Handle MGS4 Engine

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Okay so every other day I come across some or other article comparing the Xbox 360 and the PS3. Its usually either a case of fanboys going at one another about which exclusives are better and why.

The rest of the articles are filled with layers of technical jargon in which case there’s always so many excuses for the PS3’s underperformance and Xbox 360 reaching its peek but none of that really interests me all that much. I just want to play some games and find out more about what’s out there.

Now if you’re looking forward to Metal Gear Solid: Rising coming to the Xbox 360 and you’ve read the title for this article then you may be worried. The truth is that a number of reports have stated that MGS: Rising will be making use of a new engine since the Xbox 360 can’t handle the MGS 4 engine.

Yeah I had a nervous gulp after reading that too but you’d be amazed to hear that the game may actually look better!

That right apparently Kojima Productions Team have had to craft a new engine for the Xbox 360 and PC versions. Supposedly the game could actually look better in terms of graphics, but they’ll do this by employing their tools and knowledge of the hardware.

So does this mean that Rising won’t fit the MGS franchise conventions and will have a completely different look and style to other MGS titles? I gotta say that if it doesn’t then it all seems like a bit of a waste of time though since I’m sure there must’ve been a way to adapt or optimize the MGS 4 engine.

Source: Maxconsole & Examiner

Last Updated: June 16, 2009

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