A new Medal of Honor has been confirmed

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Last year’s Medal of Honour Honor (sorry) might not have garnered the press review scores that EA had hoped for, but it made up for that with some serious sales figures. EA has confirmed that it sold 5 million copies of last year’s contemporary military shooter – not bad for a game with a Metacritic average of 73% across three platforms.

With a market of 5 million players, it comes as no surprise that a second instalment for the franchise reboot is on the way. It’s already in development by Danger Close (who did the single-player campaign in the previous title), a subsidiary studio of Electronic Arts Los Angeles. The executive produced for the game, Greg Goodrich, hopped onto the Medal of Honor blog to share the news.

“Yes, Danger Close is currently working on the next Medal of Honor.

Just recently, EA announced that the reboot of Medal of Honor was a big success with over 5 million copies sold. We wanted to take a moment to thank each of you for supporting us, our new studio and our storied franchise. We would especially like to thank all of the long time Medal of Honor fans out there who have stuck with us over the years.

Since our launch last October, we’ve studied, listened and absorbed much of your feedback and are very excited to be marching forward on the next title. We can’t wait to tell you more about it, so check back often to the website and the fan page on Facebook.”

So whether you want it or not, a new MoH is on the way. Prior to last year’s MoH release, EA said that they had their eye on the military shooter crown – a crown that has been nestled on Activision’s head for years now thanks to the Call of Duty franchise. EA will have to up their game, so to speak, if they hope to wrestle that title from Activision’s grasp. Listening to fans’ feedback, as Goodrich claims is happening, is a good place to start.

Source: CVG

Last Updated: February 21, 2011

Miklós Szecsei

I'm a freelance writer who has somehow managed to convince people to pay me to play video games. By day I work a job, but by night and early hours of the morning, I write about video games. The one job provides a living for my family; the other provides a living for my soul. Dramatic, right?

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