Big armies and even bigger super units will be seen in Dawn of War III

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Dawn of War (2)

WAAAAAAAAAAR! War never changes! And when you’ve got an army of hulked-up super soldiers dressed in powersuits that would make Iron Man jealous as gigantic titans roam the battlefield, why would you want it to? Dawn of War III is finally coming, with an official reveal trailer setting the scene for Relic Entertainment’s real-time strategy franchise. Here’s said video, which is pure CGI:

Cool cool. As far as pointless deaths on backwater planets go, that one is pretty neat. According to PC Gamer, Dawn of War III will see three races clash: The Space Marines, Orks and Eldar. The space marines of this sequel will see the return of Gabriel Angelos and his Blood Ravens chapter, as he goes up against the might of an Ork Warlord and an Eldar Farseer, with Relic aiming to make this the most accessible RTS game in their library.

To make this possible, Relic is fine-tuning the battlefield to make all the bloodshed easier to read on a visual level, sacrificing close-scale encounters for larger battles. Bases are also back, able to produce regular troops and heavy reinforcements as long as you have enough power generators and captured requisition points.

Elite units will also see a bigger focus this time. Designed to deliver decisive blows to enemies, they’ll be bolstered by line units who’ll support them in battle. Figure out the right combination of elite and line units, and you’ll have some powerful options to make use of depending on your style of strategy. Personally, I prefer to send in as many units as possible until the enemy runs out of bullets, then I move in for the kill.

Players will have three Elite Unit slots before each battle, picking up more characters as the campaign rolls on, adding more options to the table much like the beloved tabletop game has done so for decades already. Some of the Warhammer units that will be seen in Dawn of War III include Tactical Marines, Devastator Squads, Dreadnoughts, Assault Marines, Guardians, Howling Banshees, Wraithguard, Falcons and Jetbikes.

The other big addition is quite literally that: Super Units. Warhammer 40K’s iconic engines of destruction such as the Imperial Knight will hit the battlefield in Dawn of War III. It’s a mechanised monstrosity, that has guns for arms and can bombard the field with missiles. Each unit will have their own super unit, that can buff the units around it. “This is the Dawn of War that fans have been waiting for,” Executive Producer Stephen MacDonald said in a press release.

Our biggest units ever? Check. Giant orbital lasers? Check. Base-building, epic heroes, huge battles, it’s all in there. Get ready for the biggest Dawn of War yet. For the Emperor!

Sounds pretty visceral so far. I had mad love for the first two Dawn of War games on PC years back, with the Necrons being my particular favourite side to wage war as. They’re sort of like an army of unkillable Terminators who ride floating ziggurats into battle. RESISTANCE IS FUTILE!

 

Last Updated: May 4, 2016

Darryn Bonthuys

Word-slinger at Critical Hit. Inventor of the macho Swiss gym chocolate known as Testoblerone. That's...that's about it really.

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