The one thing we know we can always count on with Jaffe is that he won’t leave us bored. No instead of sitting back and answering everyone’s last minute questions 6 days before Twisted Metal lands in the states the man decides it’s a better idea to announce that he’s leaving the studio he founded in 2007.
His official reasoning is that it’s too hard working on a game from 300 miles away and that he wants to get back into hands on day to day development of some new games, possibly more casual games.
Other rumours are that he was laid off from the company that he co-founded, which doesn’t hold much water, but it’s hard to imagine that this was a choice that wasn’t pushed from one side or another.
No one in their right mind would poison their own games release a week before it hits shelves and it really does lead me into thinking that there is more behind this than we are being told.
David has been on twitter a lot over the past 24 hours trying to calm everyone down and convince them that Twisted Metal will be supported properly post launch and that there is nothing to worry about.
But in reality David Jaffe is Twisted Metal and it’s exceptionally hard to see how the game will receive the same love and attention post release once he has packed his bags and headed off to create whatever psychotic casual horror title he has his mind set on.
But there is a light at the end of this tunnel, David Jaffe has announced that he will be hiring for his new studio so if you want to work with possible the nicest and most unstable games developer on the planet make sure to drop him a line and see if you make the cut.
I’m thinking of asking him if I can be his community manager but after our last run in I think my chances are less than pretty slim.
So what do you think, is Jaffe jumping ship before the reviews come in or is he just not thinking about the damage that he could cause to the release with his statements?
Last Updated: February 8, 2012