Home Gaming Editorial : Stealing beauty

Editorial : Stealing beauty

3 min read


by Charlie Fripp

I read a shocking story here on Lazygamer that Ster Kinekor’s Resistance Edition of Homefront has been stolen. It said that the PC and Xbox copies of the highly-anticipated FPS seriously got some legs, but no further details have been announced.

Although we don’t exactly know what is going on, it just makes me wonder what type of person would do something like that. A friend at BT Games in Cape Town confirmed that they have received their stock, so it might only be war-heroes in Gauteng that could be suffering.

It’s a funny story actually, and it reminds me of the tale of the guy that stole some coding to the very popular game Breach at a gaming convention. As far as the legend goes, the guy casually plonked his laptop next to a developer’s and gently started to copy over the game’s code.

After nearly downloading the whole thing he unplugged and bolted for the door after it was discovered what he was doing. Needless to say, he was severely rugby-tackled before he could set a foot out of the show room and upon interrogation, he merely stated that he wanted to see what the game looks like.

It really does take a special person to just waltz into a gaming convention with the idea to steal coding straight from the developer. You either have to be incredibly stupid, or you have the biggest pair of kahunas in the history of gaming.

But back to the point of Homefront and the case of the missing Resistance.

Although the game has been released long enough for international critics to formulate some scores and work out an average, is a game really worth stealing? I mean, I’m going to buy it as it looks like a lot of fun, have good graphics and might provide an alternative to the usually-played Call Of Duty.

But why would anybody steal only the Resistance edition and only the PC and Xbox versions? It sounds a bit fishy, as the edition only features a couple of in-game unlocks and nothing of real monetary value like a super awesome statue or signed Korean flag.

Once again, it takes a real special person to do something like that.

But this isn’t the first or the second time that a game has become the victim of a theft. Back in October last year rumours started to fly that notorious hacker Ungodly Leaker got his hands on a copy of Call Of Duty: Black Ops after a thief stole a number of copies from a pressing facility weeks before the game’s release.

In 2003 hackers gained complete access to Valve’s servers and stole the whole of Half Life 2. As simple as it might seem, the hacker got access to a Valve employee’s email account and proceeded to download the entire source code.

Are people really that desperate to play a game, or is it merely a question of doing it because they can? There really isn’t a lot to gain from getting the game that much early, or am I missing the point?

I mean, you are going to be playing the same game that I will be playing and the graphics, game’s plot and sound will be identical to mine, if not worse. I guess the same argument goes for people who finish games in a matter of hours.

I would rather take my time to enjoy a game, than rush through it just so that I can post on the respective forums that I finished the game in record time. On the other hand, it was rather funny to learn that a gamer found an exploit to finish Fallout 3 in just over 30 minutes.

Are you a game-rushers or do you know of anybody that has doing to serious questionable things in gaming? I would like to hear your opinions.

Last Updated: March 22, 2011

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