Yesterday, I told you all that Alani was coming to Battleborn. At the time, not much was known about the her, other than that she is basically a waterbender.
Now though, we know exactly what she’s capable of. Here’s her new trailer, along with a breakdown of all her abilities…
Raised as a healer, but forced to be a warrior, Alani is all that remains of her order after Rendain’s Imperium stole the oceans from her world. Through meditation, intense focus, and warranty-breaking misuse of water-soluble nanotech, she can summon tidal waves with the flick of a finger.
Envelops a single friendly target in water, healing them. If untargeted, Wellspring heals Alani for half the amount. Heal amount is increased by Osmosis stacks.
Hurls a wave that deals damage, pushes away enemies, and leaves a trail of water that hastens allies. Riptide’s trail of water lasts for several seconds.
Marks a target enemy or location, summoning a water dragon that deals damage to enemies caught in its wake.
Alani hurls water bolts using Ket, her order’s martial art. Successful hits increase stacks of Osmosis.
Alani causes a groundswell to erupt at a targeted location, knocking enemies into the air, dealing damage, and binding them.
Successful hits with Torrent hone Alani’s connection to the water, generating up to 3 Osmosis stacks and increasing the healing power of Wellspring.
Alani seems to be a nice balance between support and assault, which coincidentally, ties in with her bio. I’m not too fond of her Geyser ability though. It feels like too many Battleborn characters have an ability that’s knocks targets into the air to disable them. Other than that, I think she’ll fit into the overall roster quite nicely.
Remember, Alani is only available if you played Battleborn during the open beta period, or if you have a season pass. Everybody else will have to wait until the 31st of May, where she will become available at the cost of 47,500 in-game credits.
Last Updated: May 25, 2016