Home Gaming Injustice 2 is fine-tuning 13 of its fighters and adding new Multiverse Portals in December

Injustice 2 is fine-tuning 13 of its fighters and adding new Multiverse Portals in December

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Nik-of-Steel

Disappointed with Justice League? Fret not friends, because at least a more interactive alternative exists to the age-old question of “do you bleed?”. I for one, most certainly do as my fragile husk gushes out buckets of the crimson stuff whenever I’m exposed to a gentle breeze. Anyway, NetherRealm’s Batman V Superman simulator may have launched earlier this year, but work on the fine-tuning and delicate balance of one of the best fighting games of 2017 isn’t done just yet.

With new characters in the roster, 13 of Injustice 2’s brawlers will be getting some tender love and care in the December update according to NetherRealm via VG247:

Character Specific Fixes

  • Atrocitus – Hate Pounce now correctly gets the damage increase granted by Legendary augment “Feline Fury”
  • Black Canary – Fixed a bug where the opponent would not be grounded after hitting a Canary Drop MeterBurn when the opponent was not facing her
  • Blue Beetle – Fixed issue with several Gear Abilities not being active when equipped in conjunction with his Legendary Accessory “The Reach’s Finest Battle Scarab”
  • Brainiac – Fixed a bug where Cybernetic Charge was always keeping opponents on the same side, which could prevent it from being able to be jumped over or slide under
  • Captain Cold – adjusted the input window of Character Power special attacks and they require a more precise input
  • Captain Cold – Big Freeze MeterBurn will no longer linger it’s visual FX after hitting Hellboy while he has Broom’s Rosary active
  • Captain Cold – Fixed a bug with Len’s Thermal Motion Negating Gun Legendary item that would cause meter to drain faster than normal if the character power button was repeatedly pressed
  • Captain Cold – Fixed a bug that could prevent Captain Cold from reaching level 3 charge multiple times in a row when Len’s Thermal Motion Negating Gun Legendary item is equipped
  • Cyborg – Round win animations now use the Dark Matter effects if his Legendary is equipped
  • Cyborg – Practice mode option Character Power Quick Cooldown now works correctly even if the Mother Box attack misses
  • Firestorm – Fixed sound effect not stopping when Firestorm dash cancels Heat Wave (Away + Hard)
  • Green Arrow – Fixed a rare bug which could cause one of the arrows in Sky Alert MeterBurn to visually be missing when done twice in rapid succession
  • Green Lantern – “Street Sweeper” Gear Augment now has audio on the last volley of bullets
  • Hellboy – Fixed several attacks causing incorrect reactions when hitting Hellboy while he has Broom’s Rosary active
  • Hellboy – Fixed issues where opponent’s parries could sometimes cause an incorrect animation to play on Hellboy while he has Broom’s Rosary active
  • Hellboy – Visual effects from Broom’s Rosary will no longer sometimes linger after practice reset
  • Hellboy – Vasilisa’s Gift MeterBurn Gear Ability will no longer sometimes cause an opponent to move to an incorrect location when hitting them out of a dash
  • Hellboy – “Holy Hand Grenade” Gear Augment will no longer leave a lingering FX when a transition occurs
  • Hellboy – “Lucky Horseshoe” Gear Augment now can only activate after hitting an opponent with a 7 or more hit combo, as the text description says
  • Hellboy – “Lucky Horseshoe” Gear Augment no longer activates in practice mode
  • Poison Ivy – “Acidic Bile” Gear Augment now applies to Burrow
  • Sub-Zero – Fixed as issue where an opponent’s weapon could switch hands at an unexpected time when hit by Ground Freeze MeterBurn gear ability
  • Superman – Fixed an issue with opponent’s head tracking being temporarily incorrect after being hit by Air Heat Vision

Other changes in store? More Legendary Multiverse Portals, this time focusing on The Joker, Gorilla Grodd, Superman and Green Lantern. If you haven’t unlocked access to those yet, chances are slim that you’ll do so now. Multiverse Portals require an insane number of stats on your side, requirements that task players with landing thousands of hits, throws and ultimate attacks. Basically, they require you to devote your every waking hour to gain access to them.

Here, hold my root beer that Batman Multiverse Portal is mine. Beyond all that, you can also expect a few other tweaks in the stages and gameplay department. Here they are:

injustice-2 Batman

General Gameplay fixes

  • General stability and Online stability improvements
  • Move list corrections and improvements to AI logic
  • Legendary Multiverse Portals are now available for Gorilla Grodd, Green Lantern, Joker, & Superman

Stage Specific Fixes

  • Atlantis – Fixed a bug where someone slamming a statue while the other player jumped off it with specific timing could cause it to be able to slammed again after being destroyed
  • Batcave – Fixed bug where the camera could lose focus on the characters after remaining idle for an extended period of time

Solid stuff, especially with recent news of the Teenage Mutant Ninja Turtles joining the roster soon. Cowabunga dudes.

 

Last Updated: November 30, 2017

20 Comments

  1. Methinks Darryn has unhealthy obsession with a certain reader…

    Reply

    • Nikola

      November 30, 2017 at 11:32

      Who doesn’t 😉

      Reply

  2. Original Heretic

    November 30, 2017 at 10:50

    I have a terrible reason for not playing this game: I own it on disc. Which means that to play it, I need to place the disc into the machine. Which means getting up off my ass from the nice comfy couch.
    Playing one of the games fully downloaded and installed on the machine, that’s just way easier.

    So yes, I don’t play this game because I’m a lazy bastard.

    Reply

    • Admiral Chief Silver Dragon

      November 30, 2017 at 10:50

      What a lazy gamer

      Reply

      • Original Heretic

        November 30, 2017 at 10:52

        Proudly so!!

        Reply

  3. Krabby Paddy

    November 30, 2017 at 11:01

    Injustice. Darksiders. Why doesn’t EA publish games with these kind of titles?

    Reply

    • Original Heretic

      November 30, 2017 at 11:12

      Because they think they know what gamers want instead of ACTUALLY knowing what gamers want.

      Reply

      • EA_CommunityAssurance

        November 30, 2017 at 11:18

        Our bank account says otherwise.

        Reply

        • Original Heretic

          November 30, 2017 at 11:20

          And the current EA stock price is….?

          Reply

          • EA_CommunityAssurance

            November 30, 2017 at 11:26

            Stock price fell because we fucked up with Battlefront.

            But the business model is solid. We’ve been doing it for years and years and made frankly filthy profits from it.

            We’ll get our stock price up again soon with an exciting new IP called Anthem!

            In this universe we won’t have to worry about cosmetic items conflicting with established lore, so you can customize to your heart’s content! How exciting is that?

          • Original Heretic

            November 30, 2017 at 11:33

          • EA_CommunityAssurance

            November 30, 2017 at 11:39

            In the interest of being forced to be Politically Correct and not to offend the pansies, we have to refrain from a riposte

          • Original Heretic

            November 30, 2017 at 11:42

            *riposte

            Once again, EA fucks up.

          • EA_CommunityAssurance

            November 30, 2017 at 11:51

  4. Nikola

    November 30, 2017 at 11:31

    Hahahahaha?? At least I photoshopped as Superman better than Geoff’s usual crap!!

    Reply

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