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Is the world tired of GoW?

2 min read


Last month saw the release of two should-be blockbuster games from Microsoft and Sony respectively. Each abbreviated as GoW; the latest Gears and God of War are prequels and the fourth main entries in their respective series. Both have silly subtitles, and both have failed to live up to retail expectations.

According to Cowen & Company analyst Doug Creutz, both games have sold rather poorly – unable to match the success of their predecessors, both critically and commercially. 

War, What Is It Good For? Not Much,” the analyst mused. “We had expected sales trends to improve in March due to a strong core lineup. However, while some titles appear to have done well, including Square Enix’ ‘Tomb Raider’ (est. 696K console units in 33 days) and Take-Two’s ‘Bioshock Infinite’ (est. 665K console units in 10 days), two historically strong franchises appear to have significantly underperformed.

“We estimate Microsoft’s ‘Gears of War: Judgment’ sold just 425K units, vs. first month sales of over 2MM for ‘Gears of War 3’ in September 2011, and we estimate Sony’s ‘God of War: Ascension’ sold just 360K units, vs. first month sales of over 1.1MM for ‘God of War 3’ in March 2010. Both titles received fairly mediocre reviews.”

That’s quite a stark contrast in sales figures – but I can’t say I’m particularly surprised. while both Gears of War 3 and God of War 3 served as finales to a trilogy, their follow-ups just felt wholly unnecessary, telling stories that didn’t need to be told – and came across as pointless cash-ins.

Are any of you fans of either series who’ve skipped over the latest games? If so, why?

Last Updated: April 17, 2013

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