When Microsoft first announced its Xbox One, the console was a DRM nightmare. The thing would required a persistent internet connection , and would phone home to Microsoft every 24 hours to make sure your digital game licences were valid. One of the benefits of this cumbersome DRM was that it would enable Xbox one users to share their digital libraries. The entire idea was hailed as idiotic..right until Steam announced something similar. The axed feature could make a return.
“We looked at the digital features that we had talked about last year and as a gamer, there were a lot of those features that I think really resonated and were smart features for people who really have a lot of games and maybe play on a couple consoles or have bunch of people in the house or want to share with friends,” Spencer said in a GamerTag Radio podcast. “As I look at our monthly update roadmap, those kind of features are in our roadmap. There is a little bit of a challenge now that you’ve got DRM on a disc.”
“I haven’t given up on those ideas,” he added. “There’s some complexity now that you’ve got these discs that have DRM that you’ve got to figure out. But it’s definitely part of our [roadmap] with the overall product.”
How would they implement this feature now? The interviewer suggested implementing it for digital purchases only as one way to get around the problem of people swapping discs, but Spencer said that doing it that way wouldn’t work either, as there shouldn’t be any sort of disparity between the digital and disc versions.
“That’s not an excuse for not doing it,” Spencer admitted, adding that if this feature is ever implemented, it will be done “in the right way.”
Last Updated: June 27, 2014