Sure, most of us gamers will buy our upcoming titles at our favourite shop, eager to get home, rip the plastic off that cover and bask in the smell of a fresh new game. But the end of this year is shaping up to be a real bumper year, with a tsunami of highly anticipated games all vying for the paper in our wallets.
Of course, we cant buy all the games that are coming out this year, meaning that certain ones will have to be bought with second hand. But id has an incentive for those gamers who buy Rage brand new.
In an interview with Eurogamer Creative Director Tim Willits mentioned that there were some exclusive paths present in the game for first time buyers, explaining why there mysterious hatches dotted all over the landscape of Rage.
â€œIf you bought the game new, that would be open for you.You still have to download it, but you don’t have to pay for it. Those hatches are all over. Most people never find them. But as soon as you do, you’re like, oh. And then you start to look for it. That’s our first-time buyer incentive.â€
â€œBut as you can tell, most people never even see it. I can tell you, some people will buy Rage, download that, and still never set foot in those things. They just won’t. I think that’s fair. It’s cool. It’s outside the main path. We’re not detracting from anything. But I know some consumers, when you can’t avoid it, then you get a little touchy subject.â€
As for future Rage DLC, Willits explained that the team was adopting a wait and see approach for any upcoming content. â€œFor DLC, we have designers and artists who are basically done. They’re building some stuff but we want to see what people like.â€
â€œIf people want more gadgets, we’ll maybe add some more. If people think the racing is cool we might do more. Before we solidify our DLC plans we want to see what people like.â€
Optional in game content instead of an online pass? Sounds like a great idea to me.
Last Updated: August 12, 2011