Snipers are getting nerfed in Call Of Duty: Advanced Warfare

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YES-YES-YES-YES-YES

There’s a reason why Call Of Duty is so damn popular on console. And that’s because it was one of the first games on the Xbox 360 and PlayStation 3 to realise that the genre needed to use an overhauled control scheme. It all boils down to one feature essentially, called quick-scoping, wherein aiming is that much easier. It’s a feature that has been abused by snipers over the years, however. So expect to see their long-shot kills pulled back a bit in Advanced Warfare. Blerry campers.

Speaking to 3 News, Sledgehammer’s Michael Condry promised no quick-scoping for any snipers in the latest Call Of Duty game. According to Condry, classes will be more balanced this year, which has resulted in the sniper being tweaked so that they can’t exploit the core gameplay mechanics. This will also make them a bit more realistic, much like their longshot inspirations.

“Let me put it this way, sniper classes are not going to be overpowered relative to their peers,” Condry said.

The ability to master a sniper rifle and be great at it will be equal to the ability to master any other class. We’ve done some things to make sure snipers are not able to take advantage of their properties – for example, there are attachments based on weapon classes that are specific. The ability to quick-draw with an assault rifle is important, but you don’t want to have the ability to quick-draw with a sniper rifle because that lends itself to being a faster, quick-scope model.

We spent a lot of time trying to focus on it so I think sniper class players will find that it’s a really rewarding experience, but it won’t be over-powered relative to their peers.

Naturally, this is fantastic news for those guys in my lobby of ye olde Black Ops who have to listen to a squeaky-voiced teen shriek that he wants everyone to use sniper rifles only. This will more than likely also result in a faster meta-game for Advanced Warfare, as sniper rifles weren’t exactly easy to master in the first place. Unlike my patented “spray and pray” skills with a sub-machine gun, which affords me a kill every time the planets align in a specific pattern once every thousand years.

Last Updated: October 14, 2014

Darryn Bonthuys

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