Unreal Engine 4 is a particle effect monster

2 min read


Unreal Engine 4 is available to developers right now and thanks to an intriguing new licencing system, is actually within the grasp of just about every type of game developer. Expect very many indie games utilising that engine in the near future. One of those games, Nelo, is coming along quite nicely, showing some of the engine’s particle effects systems at work. LOOK AT ALL THOSE PARTICLES!

Here’s what it’s about, according to Indiedb.

In Distant Space, An alien species, the Tono Gian, have been fighting their own A.I. creations to find resourceful planets. The A.I. project, Nightsithe, was originally designed to harvest other planets for their people but now have revolted against their masters. A Tono Gian ship crashed on the planet, Plemniba, a planet that once had a civilization, but has already taken by the Nightsithe. The only survivor of the ship goes by the name, Nelo. Nelo Hybrids Elements of retro arcade twin-stick shooters with elements of modern games. Nelo Main Weapon are four telekinetic controlled, mechanical Hand that allow Him to wield four conventional weapons at once and gives him the flexibility to fire in all direction. Nelo’s alien suit gives him super speed and agility to combat the overwhelming swarms of the Nightsithe.

Interestingly, developer Magic & Mirrors only switched to Unreal Engine 4 from UDK – the free edition of Unreal Engine 3 -  a month ago.

That is…a  lot of particle effects. Game seems bit like MDK and Geometry Wars had a baby – so it may be one to keep an eye on.

Last Updated: April 22, 2014

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.