[Update]This is apparently running on PS4 devkit.
The Watch_Dogs graphics controversy rages ever on – but as I’ve said before I don’t care too much for that. what I want most out of any open world game is for its world to be a believable one. A new, unofficial showcase of the PC version of the game shows that its digital Chicago certainly does seem alive.
The video comes courtesy of German site PCGamesHardware, who posted the video up. It details some of the effects you’ll see in the game, specifically relating to Wind, Water and Lighting. We’re still waiting for Earth and Fire.
The video apparently comes from the PC version, running at 1080p – and shows things like dynamic weather, sexy water, NPC’s drinking pina coladas and getting caught in the rain and the wind blowing stuff around. Mostly though, it shows a city that looks alive – which is one of the issues I have with inFamous: Second Son. It’s a “next gen” game, but it feels like you’re in less of a living city than you got with Grand Theft Auto V.
Graphical downgrade or not, Watch Dogs on the PC is looking pretty hot right now. As far as the console versions go? According to the game’s creative director, Jonathan Morin , the PS4 version is coming along nicely.
@domenicopanacea Im playing on PS4 for my current walkthrough and its very stable/constant.
— Jonathan Morin (@Design_Cave) April 1, 2014
What do you think though? Is the tech impressive? Is this the game you’ve been promised, or does the “downgrade” have you thinking that the new consoles are still holding things back?
Watch Dogs – Wind, Water, Light Effects… by play3-live
Last Updated: April 2, 2014
Admiral Chief Railjack
April 2, 2014 at 15:36
Inderdaad ja jou dinamiese wetter
April 2, 2014 at 15:37
Ah the duality of console gamers.
First they laugh with their next gen consoles about how they can now play games at 1080p @60FPS. Once this has been proven to not be the case, they all cry that “graphics aren’t everything you know!”.