Star Wars: The Force Unleashed is back and ready to take another stab at giving gamers the opportunity to kick galactic amounts of butt utilising the Force.

As a clone of Starkiller, you escape Darth Vader’s clutches after memories of a past life start rushing into your head, and so begins a trail of destruction that leads our dear force user into some serious trouble.

Click through for our full review.

The Force Unleashed 2 takes place a short while after the first game and kicks off with the player learning that Vader has been attempting to clone Starkiller, but has suffered failures over and over again due to memories returning to the clones.

Vader eventually gets one right and is in the hopes that he has finally succeeded, but his hopes are quickly shot down when the clone starts conjuring up old memories of Juno and refuses to attack bots that simulate her appearance. Upon seeing that he will be ended, our Starkiller makes a break for it.


Star Wars: The Force Unleashed 2 attempts to rectify many of the issues that were found with the first game. Major improvements have been made to the gameplay in terms of fun factor and variety, and you will undoubtedly have tons of fun when getting creative with Starkiller’s force powers. Some new additions have been made, such as some scenes where the character is falling, although the game was still a little too heavy in the quicktime-events department for my liking.

As per usual, you upgrade your character over the course of the game, building up your force powers until you are finally able to cause some huge amounts of damage effortlessly. Much of the tech from the first game returns as well, including the ability to bend and blast doors open using the force, as well as really great physics that are applied to all characters and materials, such as glass.

The visuals in Force Unleashed range from good to gorgeous depending on what levels you are on, and to make it even better, it is further reinforced by the powerful Star Wars score as well as maybe the best sound effects library available today.

A major issue with SW: TFU2 is that while I really enjoyed the force powers and the combat, the game really is just lacking in content. With a campaign that is only around 5 hours long on the normal difficulty at best, there is very little reasoning to spend full price money on it. Not only that, but in contrast to the first game, it feels as if though there is very little adventure and variety to the game overall. You fight almost the same enemies throughout the whole game, and with the exception of one or two scripted events, there isn’t too much going on there.


By the time I had reached the end of the game, it felt like I had only played a lavish extended preview of the what was to come. It felt like more needed to happen, like there were places to go, powers to use and outfits to wear. All of this could have been remedied with a fantastically woven story of deception, intrigue and love, but unfortunately there isn’t much of that either. The entire plot of the game can pretty much be summed up into: “Clone escapes, goes after girl”.

It’s really a shame, because I had so much fun with the game, I really did. The force powers were really fun to play with, some of the levels were gorgeous and the tech is impressive overall. So why then did Lucasarts decide to just cut the game short and leave out any major story progression as well?

It’s a shame that both the first and second Force Unleashed games seem like they need each other to be complete. While the first was adventurous and had a great story, it lacked gameplay depth. The new one has all the new gameplay flair, but lacks the story and scale of the first.



It’s a heck of a lot of fun to play, especially for Star Wars fans. It’s just an incredible shame then, that the game ended feeling like it still needed a few more chapters and locations, not to mention plot points. This had potential to be a great Star Wars game, but thanks to a few very bad decisions, it will be quickly forgotten.


Gameplay: 8.5

Using force powers and lightsabers to obliterate everything is fun. Controls work well but platforming can feel a little clunky.

Presentation: 8.9

The game really looks spectacular at times, especially when rain is involved.

Sound: 9.0

Two words: Star Wars

Value: 4.0

The campaign only last a few hours and there is no real reason to play it again or to play any of the challenges. No multiplayer either.

Overall: 7.8 (not an average)

One of those cases where the individual scores don’t reflect the worth of the game. It looks good and its fun to play most of the time, but just lacks the depth and scale to justify a purchase, especially in this crazy season of game releases.

Last Updated: November 2, 2010

Star Wars: The Force Unleashed 2


  1. I cancelled my Pre Order last week before release after my buddies overseas told me its only four hours long. A 4 hour game which included cutscenes im told. Ouch! Bargain bin for me!

    Im really disappointed as im one of the few ppl that actually enjoyed the first game.


  2. MieLLiePaP

    November 2, 2010 at 12:44

    I was also very disappointed when I finished it in 4 hours. Its a awesome game but could have been so much better with more planets and more boss fights. I don’t know why Lucas brought out this short game!!


  3. AC!D

    November 2, 2010 at 12:52

    Yip another very generous review by Lazygamer.


  4. Geoffrey Tim

    November 2, 2010 at 12:56

    Reading the review, it sounds like a 6 and a half.


  5. Bobby Kotick for Dummies

    November 2, 2010 at 12:57

    I was going to get this, but it’s just far too short. If only Mr Video and others rented out PS3 games 🙁


  6. AC!D

    November 2, 2010 at 13:00

    Well at least we know why the lead designer and so many others were shown the door at Lucas Arts. Hopefully in future the Star Wars series will be shown more respect.


  7. Nick de Bruyne

    November 2, 2010 at 13:04

    Anyone wondering why I wasn’t all awesome and didn’t give the game a 3/10 because that’s what all the cool kids do these days… it’s because, like I said in the review, I thoroughly enjoyed playing the game. It’s not a terrible game, its just a short game thats a little light on story.


  8. AC!D

    November 2, 2010 at 13:17

    I get that. Im having the same issue with Vanquish. It doesnt have multiplayer and all the review sites are giving the game 8’s and 9’s because the gameplay is superb. Coming from one of the greatest developers in Japan and im like fuck me now do i break my code of not paying for games under 8 hours or do i get the game from the man that created Resident Evil 4? 6 Hours without multiplayer is really short. Its a tough choice and i caved and got vanquished. Its short and that sucks but i love because its gears on speed on nitrous literally.

    Still its difficult to review games these days. I had the same issue with Fallout New Vegas…I clocked 80 hours in the game and for my money almost everything is better than Fallout 3 especially the writing and humour but the game has so many bugs.

    Star Wars is a different case though because we arent looking at a AAA developer and this seems like a quick cash in to me. Still i understand your conundrum Nick.

    PS….Breaking news Famitsu just released its new reviews and Kratos chooped off Final Fantasy’s head. GOW Ghhost of PSparta got 37/40 in Famitsu and Tactics Ogre which is one of the most popular Final Fantasy games ever made in Japan scored only 36/40. Kratos done whipped Final Fantasy in Japan 😆


  9. Bobby Kotick for Dummies

    November 2, 2010 at 13:19

    I agree, 6 or 6.5.


  10. AC!D

    November 2, 2010 at 13:20

    6/10 sounds about right!


  11. Nick de Bruyne

    November 2, 2010 at 13:24

    I do appreciate you “getting” my dilemma, because reviewing is difficult.

    I could give this game 6 different scores if I want:

    score for people with lots of money, score for people who can only afford one game in the next 2 months, score for Star Wars fans, score for hardcore gamers, score for casuals etc etc.

    I have to give one score, and its all tied up with a lot of words in which I made my case pretty clear: Fun game, too short.


  12. Bobby Kotick for Dummies

    November 2, 2010 at 13:26

    Just give it a 6 mate, we’ll still love you and you’ll feel a weight coming off your shoulders. 6 is still above average, so you don’t have to feel too bad about yourself.


  13. Bobby Kotick for Dummies

    November 2, 2010 at 13:27

    6 with the tagline – Awesome game ruined by being to freaking short!

    😀 Problem solved!


  14. V@mp

    November 2, 2010 at 18:12

    I actually enjoyed the first one more :ermm:
    And that final…erhm battle?…was just tedious.
    A shame really,as i’m a real Star Wars whore.
    Oh well, time for some Vanquish!


  15. Peter Carmody

    November 3, 2010 at 00:02

    Nice review Nick. Just to move away from another scoring debate, does anybody else think it’s strange that Strarkiller is sooooo ridiculously powerfull in comparison to luke. Luke wasn’t able to do half the things starkiller can do. I understand that he didn’t have the same kind of training but still. Feels like between the new trilogy and these games Lucas is going out of his way to make Luke look like the most useless jedi ever, who could only take down the empire with his daddys help. That sucks! Luke was awesome when we were kids.


  16. James

    November 3, 2010 at 04:02

    Its a great star wars story, btu the game was way too short!!! Selling my copy of it soon.

    Also, i believe this proves that its time we had star wars battlefont 3!!!


  17. Christo Le Grange

    November 4, 2010 at 09:21

    cool review.


  18. ruslan74

    November 5, 2010 at 09:57

    Very short enjoyable game but alas the challenges are keeping me busy. Two more to go for Gold!


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