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Home Tag Archives: PC Gaming (page 209)

Tag Archives: PC Gaming

Gaming

Fallout 3 PC System Requirements finally announced – Power to all us poor people!

By Nick De Bruyne
October 10, 2008
in :  Gaming
5

Bethesda have finally revealed the system requirements for it's upcoming and eagerly anticipated title, Fallout 3. The great news is that it looks like this sucker is going to just about run on a calculator (ok maybe not a calculator but you get my point). With the game offering so many great features, it is great to see that almost everyone is going to be able to enjoy it and not only the folks out their with monster PC rigs from hell. Fallout 3 releases on October 31, so get ready for some post apocalyptic mayhem. We've got the details. after the jump. Ok, here they are: Minimum System Requirements: * Windows XP/Vista * 1GB System RAM (XP)/ 2GB System RAM (Vista) * 2.4 Ghz Intel Pentium 4 or equivalent processor * Direct X 9.0c compliant video card with 256MB RAM (NVIDIA 6800 or better/ATI X850 or better) Recommended System Requirements: * Intel Core 2 Duo processor * 2 GB System RAM * Direct X 9.0c compliant video card with 512MB RAM (NVIDIA 8800 series, ATI 3800 series) Supported Video Card Chipsets: o NVIDIA GeForce 200 series o NVIDIA Geforce 9800 series o NVIDIA Geforce 9600 series o NVIDIA Geforce 8800 series o NVIDIA Geforce 8600 series o NVIDIA Geforce 8500 series o NVIDIA Geforce 8400 series o NVIDIA Geforce 7900 series o NVIDIA Geforce 7800 series o NVIDIA Geforce 7600 series o NVIDIA Geforce 7300 series o NVIDIA GeForce 6800 series o ATI HD 4800 series o ATI HD 4600 series o ATI HD 3800 series o ATI HD 3600 series o ATI HD 3400 series o ATI HD 2900 series o ATI HD 2600 series o ATI HD 2400 series o ATI X1900 series o ATI X1800 series o ATI X1600 series o ATI X1300 series o ATI X850 series

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Gaming

TGS: New Prince of Persia trailer

By Nick De Bruyne
October 10, 2008
in :  Gaming
2

We have a brand new Prince of Persia trailer straight out of the Tokyo Game Show. With it's stunning graphic style and interesting looking duel-character combat system it is looking quite safe to say that the new Prince of Persia title is going to be quite a hot one. It looks like a good job has been done to renew the Prince of Persia series and I think it was time that it got one. Prince of Persia will be on shelves on December 2nd.

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Gaming

Massive Far Cry 2 Preview Feature and Developer Interview

By Nick De Bruyne
October 9, 2008
in :  Gaming
15

I just happened to be one of those lucky journalists and I have come back with exclusive inside information, hands-on impressions with both the single and multiplayer as well as an in-depth look at a map-editor that is going to change the way that things are done in these parts.... Here is a table of contents: Far Cry 2 - What can we expect - page 1 Interview with Far Cry 2 developers - page 2 Single Player Hands-on Preview - page 3 Multiplayer Hands-on Preview - page 3 Map Editor Impressions - page 4 Far Cry 2 - What can we expect Throughout the presentations and interviews, we were able to get a lot of dirt on the developers thoughts behind Far Cry 2 as well as the reasons behind many of their decisions.... This quickly made them realise that the focus for Far Cry 2 would be on humans and that there was no need to continue with the story of the first game but instead focus on the core gameplay elements that fans enjoyed so much.... While the original Far Cry was almost a take on "The Island of Dr. Moreau" and Crysis took a look at the ideas behind "The War of the Worlds", Far Cry 2 looks has taken it's influences from stories that have more of a personal effect on the characters rather than an external source.... LP Pharand and Clint Hocking talk to Lazygamer.co.za When I heard that I had some time with the developers, I instantly realised that I wanted to ask them a few questions about their decision with selecting Africa as their setting.... The developers have done all that they can to keep the players immersed in the game by introducing concepts such as little to no hud as well as always keeping the player in the eyes of his character and never pulling it out for cutscenes or animations.... A: Far Cry 2's map editor only uses elements already in the game and most of the creations are created procedurally, meaning that gamers will only be downloading the settings onto their systems and nothing external so there are absolutely no issues whatsoever.... LP also added that with so many ideas being put in the game they were given more time to realise what worked and what didn't, saying that they had to stop being stubborn and just realise that some elements weren't working and had to change or be removed. The in-game map was an idea brought in later on that incurred a lot of expenses but Clint pushed hard for it and in the end Ubisoft allowed it and it seems to make all the difference in the end so the end product is now much more of a game than it would have been had it been released earlier in the year. Hands-on with Far Cry 2's Single Player Campaign I was given the opportunity to spend an hour in Far Cry 2's campaign mode all by myself as well as have a walkthrough of the game with Clint Hocking and LP Pharand at rAge.... Besides the Maleria you will be put through quite a lot of hell as the healing system in the game shows off some very disturbing first person animations that will have you relocating joints, pulling bullets out of your legs with a pair of pliers and removing pieces of shrapnel from various areas of your body, with the total number of different animations coming to a massive forty nine.... This being a game with over 80 hours of gameplay, it will have to keep us wondering whether it will keep it's flair to the end or just become repetitive and annoying once the technical wonders lose their novelty so keep an eye out for our final review.... 6 Xbox 360 consoles were hooked up and ready to go so that we could all have a good go at destroying each other with as many weapons as possible, add to that the fact that the developers joined us and it was something that was not to be missed. We happily played away for most of the day on Saturday and late into the night and I am proud to report that of the 3 games that I joined in that had the developers playing, I came out on top in two of them and lost the third by only one point to Clint Hocking.... Through the use of the map editor, gamers can look forward to an unlimited amount of user created maps to play and the developers themselves have already said that they can see that gamers are going to be doing crazy things with the tools like recreating their favorite maps from other games.

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Gaming

Game Reviews – The Day That Fun Died

By Nick De Bruyne
October 3, 2008
in :  Gaming
8

The issue that we all face is that with game prices being what they are, not everyone can afford to splash out on every game that interests them and in many cases, gamers and consumers in general are left to the opinions and impressions of a game reviewer to let them know whether or not a title will be worth their hard earned money.... As a game reviewer, albeit one that is fairly new to the game, I understand that I have a responsibility to our readers to give them a fair and truthful impression of my experience with a game. Even though experiences will change from person to person, we still have the ability to explain the games' positive and negative sides and give the reader a good idea of what he will be getting himself into if he decides to purchase that game. While all the above is required for a game reviewer to do a decent job, there is one thing that reviewers seemed to have forgotten, an important element that makes up the very reason that we play games in the first place: Fun.... Is it because the gaming industry has grown so much, adding more pressure to reviewers as they realise that their words are being read by more and more people everyday?... More importantly, most gamers actually get the time to fully experience the games that they play as opposed to being hammered with a ridiculous deadline that destroys any chance of allowing the reviewer to actually enjoy it to it's fullest. We also need to ask how important any technical aspects of a game are and whether or not they give us sufficient reason to recommend or condemn a game. Now we all know about the age old debate of how important graphics are to a game but I am speaking about something completely different.... While I would never defend a company that has not done a great job of ensuring a flawless experience, one must wonder whether or not a few minor issues are enough to completely shoot down a game, especially if the game is still a whole lot of fun. One has to wonder if some of the seasoned reviewers out there have actually fallen so deep down into the business side of the gaming industry that their views have become jaded. If you take the new Lucasarts effort, The Force Unleashed, you will see that many reviewers have claimed that the gameplay is no fun and that the force powers don't feel as fun as they should. Back in the real world, I have now had the chance to speak to a couple of everyday gamers who have been playing through the game and to tell you the truth, I have yet to meet anyone who hasn't told me that they are having a nothing but a great heap of fun with the game and the force powers.... Reading through many of the review summaries on Metacritic, I have to wonder what reviewers are so scared of lately.... What I am seeing lately is that I will read through two dozen review summaries that all leave me with a positive outlook on the game.... EGM and 1UP have now switched to a letter grading system (A+, C- etc.) because they feel it gives a better indication of the games' worth and also puts it into a grading system that many of us can relate to.

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Gaming

Penny Arcade: Episode 2 on it's way

By Nick De Bruyne
October 2, 2008
in :  Gaming
1

Penny Arcade fans will be overjoyed to hear that the second episode and follow up to the Ransacked Platypus of Donkeys (that was it's name, right?) is set to release this fall ( our spring) with a new adventure and plenty of new improvements. According to Hothead games, the new episode has undergone a couple of great improvements by listening to fans and adjusting the game accordingly: “Episode One was a huge investment for us and established a great base from which we built Episode Two. It allows us to focus even more on the fans in developing future games in the series,” “Our new game has a lot of great enhancements that were made possible by direct fan interaction and we are extremely excited to get our game into their hands and get their feedback.” If what they are saying is true then I am sure that gamers can look forward to a great experience with the new episode. Can we please get a large discount on Episode 1 now please?

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Gaming

Sacred 2 PC demo available now

By Nick De Bruyne
September 30, 2008
in :  Gaming
0

Sacred2.jpg We received a press release this week from Megarom stating that Sacred 2 has officially gone gold. The question now is whether or not you are going to buy it. It just so happens that the PC demo of Sacred 2 is out now and available for download so why not give it a spin? I enjoyed the first Sacred as it was a great filler for someone who just essentially wanted more "Diablo" to play. Sacred 2 is looking pretty interesting so far but I still want to know how the console controls are going to work. One must wonder if Sacred 2 has taken its own direction enough so that it is seen as it's own unique game and not just a clone. If it's fun then I don't really care to be honest. Be warned, the demo weighs in at 2GB. You can download the PC demo through FilePlanet by clicking here.

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Gaming

Confirmed: No COD5 Beta for Playstation 3

By Nick De Bruyne
September 30, 2008
in :  Gaming
11

Sorry Playstation people. If you were hoping to get some time with the COD5 beta then you will not be happy to hear that it has now been confirmed that the beta will only be available for the PC and Xbox 360 platforms. Treyarchs excuse? PSU.com reports the following about Treyarch's statement: "We are running the beta only on the Xbox 360 and PC," said the representative. He continued then to point out that most betas on the PS3 are run by first party anyways, and if Treyarch runs their testing on the Xbox 360 and PC they acquire more data on servers and connectivity." Excuse me, but that sounds like a load of trash to me. Are there issues with the PS3 versions development? Nothing is for certain and we don't actually know if there are any actual issues with the PS3 version at the moment but with an excuse like that my mind really has to start wondering. I don't think that we are getting the full story here. I think that someone has screwed up somewhere and now the PS3 owners are going to have to miss out because of it.

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Gaming

Red Alert's Girls and Grandpa's: Shame on you EA

By Nick De Bruyne
September 30, 2008
in :  Gaming
5

Meet the cast of the upcoming Red Alert 3 title from EA games. As most of you will know, Red Alert is apart of the almighty Command & Conquer series of real time strategy games initially created by Westwood back in the 90's. It seems to be the latest trend to just straight-out abuse the use of hot women to get your sales up, so try and close your eyes when they come up on screen, we need to fight the system. Since I know that you aren't actually going to do then I would like to point out that EA has done it for you. That's right, they are actually holding footage of the girls back to push sales. Find out more after the jump. They tease us with some quick shots of all the woman that they have handpicked (you should recognise most of them) to target all the pale, lonely people only to let us know that we need to buy the "premium edition" to see more. That's a pretty cheap trick if you ask me, heck they make it as if the special edition is going to come with some form of pornography bundled in. While the men aren't nearly as appealing to most of us as the women, I am happy to see that they have signed up some really awesome talent to play out the roles in the video cutscenes that all C&C fans have grown to love so much. So good on you EA, and shame on you at the same time...

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