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Microsoft shows off “The Power of DirectX 12”

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We’ve yet to really see any benefit from DirectX 12. Microsoft’s new API, like Mantle before it, and other similar pedal-the-the-medal technologies like Vulkan are meant to bring console-like efficiency to superior PC hardware.

On paper, it should make PC games look and run much better, but there’s been little to suggest that’s the case so far. Microsoft’s released a trailer to showcase DX 12 and Windows 10, calling it the best Windows for gaming.

The video’s filled to the brim with buzzwords and jargon like “unparalleled graphic fidelity”, “up to 20% increase in GPU performance”, “up to 50% improvement in overall CPU usage”, and “the fastest API adoption this decade.”

Microsoft’s recently made what seems to be an earnest commitment to the Pc as a gaming platform, with plans on bringing many of its Xbox One games to PC.

“We are in, and we want to make sure that PC gamers are able to play PC games that we can go build,” Xbox Head Phil Spencer told PC Gamer. “I love investing more in PC games. It would be nice to invest in some very tried-and-true PC genres when we think about that, of, ‘hey, let’s go and build some great PC games as part of our portfolio.”

including Forza 6: Apex, a slimmed-down version of its hit racing franchise, the recent launch of Gears of War: Ultimate Edition and the shock announcement that one if its biggest exclusives of the year is not really that exclusive; Quantum Break is coming to PC too.

“When we originally started Quantum Break, we didn’t know that Windows 10 was gonna be there, we didn’t know how our strategy would involve,” Spencer said. “We obviously knew in working with Remedy that having a PC version of a Remedy game makes total sense. As our strategy came together, we saw the opportunity to be able to ship these at the same time, and supporting things like shared save games and other things that have been part of the strategy.”

Last Updated: March 4, 2016

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