Assassin’s Creed Unity gets patched. Again

2 min read

My finger points

Assassin’s Creed Unity isn’t having a smooth launch right now. In fact, it’s been bumpier than  Rocky Dennis’ face, with the game hobbled by numerous glitches and bugs. Like most games these days, Assassin’s Creed Unity shipped with a day one patch to fix these problems. And now patch deux is coming along to fix all the other glitches that managed to escape that first update.

Over on the Ubisoft forums, the company has posted a list of all known bugs in the game. So far. Here’s a quick glimpse at a few of them:

  • Frame rate issues
  • Graphical and collision issues
  • Matchmaking co-op issues
  • Uplay Services
  • Some Unite Program Rewards are not redeemable
  • Spin to win

According to Ubisoft, one other way to improve framerate in the game, is to play the it in an offline mode until the patch fixes things up. According to Digital Foundry however, this is a fix that makes “no game-changing difference to the overall experience.”

In some cases, running offline is faster, while in others performance is the same or lower. If there is any improvement, it’s very, very small and we’re inclined to think this is just down to the variation in engine load between the two sessions. Certainly, there’s little evidence to suggest that running offline brings us appreciably closer to the target 30fps.

The PC patch should be live right now, with console patches on the way soon. Assassin’s Creed Unity released over the weekend already. So how was your trip back into the Animus? Riddled with bugs, or smoother than a French accent?

Last Updated: November 17, 2014

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