Home Gaming Bioshock Inifnite’s Columbia made in Fallout 4

Bioshock Inifnite’s Columbia made in Fallout 4

43 second read


I hated Fallout 4’s base-building twaddle. It always really felt like hastily tacked-on busywork to me, and if I wanted to play something like Sim City, Minecraft or Rust…well, I’d play those games.

I get it though. I understand that many are drawn to inventory management and building, and that’s cool, because it means you end up with some incredible stuff.  This, a recreation of Bioshock Infinite’s floating city of Columbia, built within Fallout 4, is exactly that – incredible. Built by Girlplaysgame, the whole thing is made possible through a series of mods and some amazing building skills.

I honestly have no idea how people manage to do this sort of thing given how godawful the settlement building interface is, but there it is.

Last Updated: January 13, 2016

No Comments

  1. Captain JJ 4x

    January 14, 2016 at 07:31

    Wow. That’s crazy


  2. HairyEwok

    January 14, 2016 at 08:42

    I’ll tell you how it’s possible in one word… MODS!


  3. The Sten

    January 14, 2016 at 08:47

    I thought i was gonna play Fallout till the cows come home this holidays, but the inventory limits got to me so hard. I cant even get to my destination before i have to go back to Sanctuary Hills to unload. Its BS


    • miaau

      January 14, 2016 at 11:40

      I use my companions a lot, but yes. I actually upped my strength and then it went up by 10. 10? What the hell?


  4. CypherGate

    January 14, 2016 at 09:19

    How much time do they have to do these things!


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