Halo 5: Guardians is coming soon – and next week you’ll be able to play the highly-anticipated shooter and flagship Xbox One game. I’m not exactly what you’d call a big Halo fan. I’ve played through most of the games, and enjoyed their campaigns a fair bit – especially co-operatively, because it’s one of the few shooters I can play with my kid without too much in the way of blood, guts and words I wouldn’t use when speaking with my grandmother.
I have however, hated the multiplayer every single time. Much of that is because I just don’t like competitive shootymans, a large bit of it is that I’m terrible at it so it just turns in to a perpetual spawnfest and another bit of it is that online shooters, when played with randoms, devolve in to troll sessions where people not only better at playing than I am, act like dicks.
Thankfully, in Halo 5, that sort of behaviour is likely to end up in bans. According to Halo factory 343 industries, “Halo 5: Guardians is engineered to detect and track” the sort of things people who look to make gaming unpleasant for other people. “If you repeatedly engage in negative behaviors such as (these) you will receive a ban and be prevented from entering matchmaking.”
What are these negative behaviours?
- Quitting matches
- Betrayals or team killing
- Idling (AFK)
- Intentional suicides
- Excessive disconnects
That seems like it should go a long way to making Halo 5’s multiplayer a bit better for those of us who aren’t gods with the needler and who hate it when others ruin the fun. I just hope that their automated system isn’t too pedantic and can ably determine whether suicides are intentional, or just people like me who suicide a lot unintentionally.
Halo 5 is out on October 27 as an Xbox One exclusive.
Last Updated: October 19, 2015