Home Gaming How much would you pay for No Man’s Sky?

How much would you pay for No Man’s Sky?

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No man s sky 4

I’m not quite sure why I’m so excited about No Man’s Sky. I’m not like Sandy, and intrigued by the nature of procedural game design and development – the magic of visual math doesn’t really get my blood flowing. Instead, I’m amped to play just so that I can feel like I’m exploring the universe. No, it doesn’t really have multiplayer, but that’s a good thing. The universe is vast and lonely, and I’m keen to jump in my spaceship and see what it has to offer. Other people have obviously felt the same way, but perhaps there has been some miscommunication about pricing.

Over on neoGAF, a thread went up about an Amazon pre-order for No Man’s Sky. The Amazon link isn’t showing the same degree of information, but the users over on neoGAF were rather upset about the price tag for the game. According to the Amazon pre-order, apparently the game is going to be sold for $60, the standard price of a AAA title at launch. While nothing has really been confirmed about the game’s pricing or launch window, this is pretty much what I expected. However, it came as a big surprise to the neoGAF community.

Are indie games inherently less valuable? I understand that some indie games are smaller, offering less gameplay or limited graphics or engines, but this game is going to be massive and probably an incredible time sink for many people. Sure, there will be those, like Gavin, who don’t see the point of the game, but isn’t that the case for just about any title on the market? I might never play a whole bunch of AAA and indie games that get released each year, but that doesn’t mean that they are inherently without value.

I am excited to play No Man’s Sky. It’s a game that I will probably buy around launch (depending on when launch is), or definitely pick up on a PSN sale. I can already see myself losing hours exploring the universe; I will definitely get my money’s worth out of the experience. But just how much do you think a game like No Man’s Sky is worth? Or is it more that we should see greater variation in price for AAA and indie titles depending on their value and longevity?

Last Updated: November 10, 2015

108 Comments

  1. Pieter Kruger

    November 10, 2015 at 11:05

    Don’t pay $60 for an Indie game, it will create a trend that will come back to bite you in the ass later on……

    Reply

    • Hammersteyn

      November 10, 2015 at 11:10

      I’d pay $60 for Valiant Hearts, Child of Light, Rocket League, Thomas was Alone or Journey any day.

      Reply

      • Captain JJ the Goo

        November 10, 2015 at 11:12

        Same here. But $60 for Batman Arkham Knight? No thanks.

        Reply

        • Hammersteyn

          November 10, 2015 at 11:13

          People see indie they assume low budget and short game with little value. People need to catch a wake up.

          Reply

          • Captain JJ the Goo

            November 10, 2015 at 11:14

            Agreed. Look at Transistor. After Witcher 3 it’s probably the best game I’ve played in two years.

          • Hammersteyn

            November 10, 2015 at 11:16

            Axiom Verge – Metroidvania style game. One of the best indies I’ve played this year

          • cloudzn

            November 10, 2015 at 17:55

            that’s true and Hello Games have been working so hard on this game, it may not have the development staff or budget of an AAA title but this indie game may complete with the likes of Witcher , Skyrim and Fallout 4 for game play hours so yes $60 or R700 is worth it i think

          • Bigtigrig

            November 11, 2015 at 05:09

            Ever thought that AAA games are $60 because they have to pay hundreds of developers, artists and designers etc to make the game, as well as have a building(s) big enough to house them all and even things like electricity and PC’s powerful enough to develop games on?
            Hello Games are keen to stress they only have 13 people when asked why development is not at the pace of AAA game, so why should they be pricing it like one when they have FAR less costs?

          • Bigtigrig

            November 11, 2015 at 05:13

            I would also like to add that although it looks like a great game, people that have played it have said that it still feels like an Indie game. After all, this isn’t the game to end all games. It still lacks a lot of features because it’s an Indie game(as Sean Murray also seems keen to stress). A AAA game would be expected to have far more features than NMS will have, so honestly one shouldn’t care if it’s Indie developers or not, if they want to price it like a AAA game, it should be treated as one.

          • cloudzn

            November 11, 2015 at 06:09

            that is true this game is far from the typical indie game and although it does not have the same dev staff as an AAA title, the game play hours alone from this title is worth the asking price I would think

      • Marius Nell

        November 10, 2015 at 11:18

        dont forget Binding of isaac

        Reply

        • Hammersteyn

          November 10, 2015 at 11:21

          THIS! I’m ashamed

          Reply

      • Grand Admiral Chief SpaceNinja

        November 10, 2015 at 11:24

        Child of Light, Valiant Hearts, Mark of the Ninja, Thomas was Alone, these were awesome, and worth WAY more than I paid for them
        *cough*
        five dorrar each
        *cough*

        Reply

        • Hammersteyn

          November 10, 2015 at 11:25

          Yeah, way to support the developers

          Reply

          • Grand Admiral Chief SpaceNinja

            November 10, 2015 at 11:30

            At least I gave them something, and I rant and rave about how awesome their games are.

          • Hammersteyn

            November 10, 2015 at 11:34

            $5? You gave them a tip

          • Grand Admiral Chief SpaceNinja

            November 10, 2015 at 11:40

            JUST THE TIP

        • Captain JJ the Goo

          November 10, 2015 at 11:32

          To be fair. Child of Light and Valiant Hearts are from UbiArts. An affiliate of Ubisoft. So they pumped quite a bit more money into making those games happen than the true indie games.

          Reply

      • fleshtwister

        November 10, 2015 at 11:57

        Thomas was alone? You’d spend R850 on a game about a coloured block? o.O

        Reply

        • Hammersteyn

          November 10, 2015 at 12:03

          Oh sure it’s R850 now…

          Reply

      • Sageville

        November 10, 2015 at 12:08

        I’m still playing Rocket League, sort of my spare time filler.

        Reply

      • coip

        November 11, 2015 at 00:11

        Journey is 90 minutes long. It’s fantastic, but it’s not worth $60.

        Reply

    • Ailyn Koay

      November 10, 2015 at 13:07

      i usually wait till the steam dies off and I can get it a lot cheaper.. especially when I just play for fun

      Reply

      • 40 Insane Frogs

        November 10, 2015 at 13:15

        Absolutely, and that’s when sales come in very handy. You can get the games for a fraction of the cost. There’s no real need to get games on day one, except if you’re desperately trying to keep up with the Joneses.

        Reply

        • Ailyn Koay

          November 11, 2015 at 02:23

          either that or your job is gaming, but then you would get them for free and earlier anyway

          Reply

    • Juan Gutierrez

      November 11, 2015 at 23:19

      Normally an indie game would not be worth $60 because the content in it is not sufficient to justify the cost, but a game as absolutely massive as no mans sky? If anything it should be worth MORE than that. The very fact that its an indie game makes it even more deserving of the $60 price tag that most games come with nowadays because this is the soul of someone put into a video game, this is years upon years of hard work, vision, and money that a small group of people put into making what’s probably the most ambitious release of any video game EVER. This isnt infinityward or ubisoft we’re talking about, they got so many diehard followers that they could sell their games at $20 a piece and still make an insane profit from it. Unlike them the team that works on No Mans Sky is faced with a risk when it comes to this release, this is do or die for them, its the kind of game where it will either make them royalty for the gaming community, or push them away into a void of forgotten and unacknowledged developers. The $60 price tag is necessary for this type of risk because at least it will help them break even if things go awry, and if its a great game like Im hoping it will be, I dont think anyone would mind paying those $60. So would I pay $60 for it? yes I would. Would it be worth that money? only time will tell.

      Reply

  2. Captain JJ the Goo

    November 10, 2015 at 11:10

    Was just checking another vid of this last night.
    I say it’s worth $50 easily. And I would happily pay that considering how this is looking so far. Indie games, just like games from the big boy devs should be priced based on the quality and quantity of the content.

    Reply

  3. Hammersteyn

    November 10, 2015 at 11:10

    It’s tricky really. There’s no game out there to compare it with. If it’s engrossing and has addictive gameplay then yes by all means.

    Reply

  4. Captain JJ the Goo

    November 10, 2015 at 11:11

    “AAA” means nothing to me.
    A good game is a good game.

    Reply

    • Hammersteyn

      November 10, 2015 at 11:11

      ^this

      Reply

    • Grand Admiral Chief SpaceNinja

      November 10, 2015 at 11:15

      They should label them AGG, then they AAA sheep can go and GITS while we who enjoy AGG’s can have a proper experience

      Reply

    • 40 Insane Frogs

      November 10, 2015 at 12:38

      Absolutely!

      Reply

    • HvR

      November 10, 2015 at 13:48

      AAA means twice has been spent on marketing than on actual game development.

      Reply

  5. Allykhat

    November 10, 2015 at 11:15

    To be fair, as keen as I am to play this game, I can’t justify $60/R800 on it at launch until I see more. To be honest we’ve been shown a lot of stuff about the game but not much about the game is actually known. Sure it’s about exploration and procedurally generated planets and stuff, but where is the substance? Look at Minecraft. Indie game, sells for what? $20? You can make your own worlds or play worlds created by others. There are millions of different worlds and mods and such for Minecraft that have made it into the giant it is today. Why? It was cheap and let players do what they wanted. No man’s sky lets people do what they want (minus base building and such), as far as we can tell for the time being it won’t be cheap but flying around discovering stuff, maybe shooting people when and if you apparently even find any doesn’t have the same draw to me personally. There is no crafting system, so no base building which a lot of people are probably itching for… (imagine turning a planet into the death star??? Oh YESSSSS) Other than random exploration.

    For all I know the game with destroy at launch and I more than likely will hop in at some point, but I wont drop full retail money on a game like this unless it appeals to me, which right now it doesnt, So all the first adopters can be my guinea pigs 😛

    Reply

    • Hammersteyn

      November 10, 2015 at 11:17

      I offer myself as tribute!

      Reply

      • Sageville

        November 10, 2015 at 12:09

        Hammersteyn: The Ho of lazygamer comments sections…

        Reply

        • Hammersteyn

          November 10, 2015 at 12:15

          Oh you

          Reply

        • Captain JJ the Goo

          November 10, 2015 at 12:18

          He is

          Reply

        • Grand Admiral Chief SpaceNinja

          November 10, 2015 at 12:20

          *The Upvote Ho of Lagz

          Reply

    • Captain JJ the Goo

      November 10, 2015 at 11:20

      If only Minecraft were on Steam.

      Reply

  6. Mistake Not...

    November 10, 2015 at 11:18

    I’m having trouble justifying $60-$70 for any game nowadays, AAA or not. Gaming is getting majorly expensive right now.

    Reply

    • Hammersteyn

      November 10, 2015 at 11:19

      Even trading games is starting to become a less viable option. Instead of one game a month I may need to cut back to one every two months. Get the rest on special

      Reply

      • Mistake Not...

        November 10, 2015 at 11:21

        And it’s not like BT Games gives that much money for games. Isn’t it like max R400?

        Reply

        • Aries

          November 10, 2015 at 11:22

          Much less maybe R200

          Reply

        • Hammersteyn

          November 10, 2015 at 11:22

          Dunno, PS3 games aren’t worth the the case the came shipped in these days

          Reply

        • Jonah Cash

          November 10, 2015 at 12:06

          I got max R260 the last time I took in 4 games… And I got R100 for Fifa 14 and only R75 for Fifa 15?!

          Reply

          • Grand Admiral Chief SpaceNinja

            November 10, 2015 at 12:09

            WAT?

          • Jonah Cash

            November 10, 2015 at 12:51

            Jip, was a bit older games. But had Far Cry 4 and got R260 for it… Bought Uncharted collection + Wofenstein and paid in R350 after all 4 games I traded in and that made me feel a bit better about it 🙂

          • 40 Insane Frogs

            November 10, 2015 at 12:59

            Wow, that little? I honestly thought they would be a little more reasonable.

          • Jonah Cash

            November 10, 2015 at 19:57

            Oh they aren’t reasonable at all! You have to return the game as soon as possible to get decent amount for it.

    • Captain JJ the Goo

      November 10, 2015 at 11:20

      As a pc gamer the prices haven’t gone up all that much in the past 10 years. So R500 for a game for me isn’t too bad…if the game is decent.

      Reply

      • Mistake Not...

        November 10, 2015 at 11:22

        I miss my PC gaming days, and not in a ‘Master Race’ sort of way. The hardware is expensive,though.

        Reply

        • Captain JJ the Goo

          November 10, 2015 at 11:25

          In the larger scheme of things it’s just way cheaper, which is why I’ll always stay on pc. The initial buy-in is big, but games are dirt cheap overall, so you quickly make all that up.

          Reply

          • HvR

            November 10, 2015 at 13:51

            Not currently mid range gaming rig went from R8k to R14k in the lat 3 months.

            Suspect console game prices to follow the same route if sanity doesn’t return to the exchange rate.

        • Alien Emperor Trevor

          November 10, 2015 at 12:13

          I was planning to upgrade midway through the year, then when I got W3 which still ran fine I thought I’d leave it until the end of the year & get current stuff cheaper. Then the exchange rate happened heh.

          Reply

    • The Chewns

      November 10, 2015 at 11:23

      To be fair, games are technically cheaper now than they ever have been, it’s the economy and inflation that’s killing us. There’s also no reason why a digital game should be the same price as a physical, digital games should be way cheaper.

      Reply

      • Mistake Not...

        November 10, 2015 at 11:24

        You deserve a beer.

        Reply

        • The Chewns

          November 10, 2015 at 11:27

          I prefer whiskey 😛

          Reply

          • Hammersteyn

            November 10, 2015 at 11:27

            Good man!

      • Hammersteyn

        November 10, 2015 at 11:25

        waaaaaaaaaaay cheaper

        Reply

      • Captain JJ the Goo

        November 10, 2015 at 11:26

        As an example of this.
        I bought Homeworld on pc in 1999 for R300.
        That’s 16 years.
        PC games like that are now R500.
        Considering compounded interest over 16 years we’re talking under 4% per year. That’s really nothing.

        Reply

        • Alien Emperor Trevor

          November 10, 2015 at 11:37

          Which also explains the rapid rise in DLC and MTs.

          Reply

          • Captain JJ the Goo

            November 10, 2015 at 11:41

            All of which are optional.
            I hate DLC and MTs as much as the next person, but if the game is a complete game without them, then I don’t bother with that. If it’s a good game….enhanced by a DLC that is meant to bring new life to the game…then I’ll probably buy it.
            I think the pricing of games are fair as they are now. The only thing putting us in a bad position is the fact that in SA salaries aren’t what they used to be. And the exchange rate, of course.

          • Alien Emperor Trevor

            November 10, 2015 at 11:51

            Yes they’re optional, but easily half the people buying a game will also purchase those too. It’s an easy way to get more money out of the game.

            At the same time I think AAA games simply cost too much to make when factoring in all the stuff outside of the actual development costs. Like lavish advertising and publisher exec salaries. I’ve said it a few times but take a look at the countless execs listed under the publisher’s name when the credits roll. Those guys don’t earn peanuts. How many games does EA have to sell just to pay Peter Moore’s salary? And, of course, don’t forget the shareholders wanting their cut.

          • Captain JJ the Goo

            November 10, 2015 at 11:57

            Oh yes. Very very true.
            Then you would think the pressure of not screwing it up (read: WB) should be big enough to make sure their products are always quality.

    • 40 Insane Frogs

      November 10, 2015 at 12:58

      At this rate, I’ll need to start selling urine and semen, just to keep up with my beloved hobby.

      Reply

  7. The Chewns

    November 10, 2015 at 11:20

    No ways am I paying a AAA price for a game that I am still unclear whether is a game to begin with

    Reply

  8. Grand Admiral Chief SpaceNinja

    November 10, 2015 at 11:21

    Well, seeing as the game kinda runs itself, $20

    Reply

  9. KingKappie

    November 10, 2015 at 11:23

    saying an indie game is not worth the #$60 mark because its an indie is not just. like anything in life i believe you in fairness if the game is worth $60 than pay it.

    Reply

  10. Purple_Dragon

    November 10, 2015 at 11:25

    You get some AAA games that are really short for full price. But no, it’s a problem paying for a game like No Man’s Sky which will clearly have a shitload of hours.

    Reply

  11. Alien Emperor Trevor

    November 10, 2015 at 11:34

    Cost vs Price vs Value. A game costs X amount to make, company wants to make Y profit based on sales projections, customers are prepared to pay Z. It’s all about how those match up.

    If they think they’ve created something that’s on par with the established big boys then I don’t see why not simply because they’re indies, and it’s up to us whether or not we agree with their pricing decisions.

    When you pay R850 on an unproven indie property you’re taking a big risk because that’s not a small amount of money. Any game purchase is, really. Publishers have regularly shown they’re not really living up to the quality standards their premium $60 AAA releases are purported to have to justify their prices.

    I’m also actually not a big fan of the current pricing structures we’re stuck with either. There’s no real pricing competition if you think about it because all the big publishers just slap on $60 and call it a day, it’s the indies and smaller publishers that have to compete, through pricing, with them.

    Reply

    • Captain JJ the Goo

      November 10, 2015 at 11:39

      At EA they’re like:
      “It’s an EA game. We can ask R600-R800.”
      “Yes, let’s do that.”

      Reply

      • Grand Admiral Chief SpaceNinja

        November 10, 2015 at 11:40

        It sucks that you are right

        Reply

      • Alien Emperor Trevor

        November 10, 2015 at 11:41

        That’s Rockstar. “Rockstar quality”. My ass. Max Payne 3, only game to EVER blue screen my PC (twice) in the 5 years since I built it.

        Reply

        • Captain JJ the Goo

          November 10, 2015 at 11:42

          Yea. Rockstar is probably the worst when it comes to pricing. I’ve lost a lot of respect for them in the past years.

          Reply

        • Grand Admiral Chief SpaceNinja

          November 10, 2015 at 11:45

          I’ve had MP3 for a few years now. Never even played it. Purely because of my love for MP1 and MP2 and the people commenting how bad MP3 is

          Reply

          • Captain JJ the Goo

            November 10, 2015 at 11:49

            Also
            SocialClubKak

          • Dutch Matrix

            November 10, 2015 at 11:55

            Any of you whiny little girls played GTA V on PC? Social club is an almost non existent pain in the ass. So maybe instead of complaining and shooting down a studio for one crappy game, why not focus on the other awesome stuff they did.

          • Alien Emperor Trevor

            November 10, 2015 at 11:57

            OMG it’s the RockSignal! Someone’s being mean to Rockstar again, Dutch to the rescue!

            And no, I’m not playing GTAV on PC because fuck ’em, they didn’t want my business.

          • Dutch Matrix

            November 10, 2015 at 12:15

            No. It is more the Wet Panty Parade at the Old Age Home. Rockstar (or any company you care to mention) does not release their game on PC when launched on console. Cue the affected party to whine and bitch like little old ladies who did not have a diaper change today.
            But hey. We are gamers. We complain when PC ports gets released all broken, and we complain when a company releases an awesome game but a year later.
            Go figure.

          • Alien Emperor Trevor

            November 10, 2015 at 12:19

            WHIIIIIIIIIIIIIIIIIIINE

          • Dutch Matrix

            November 10, 2015 at 12:20

            BHEEEEEEEEEEEEEERRRRRRRRRRR

          • Captain JJ the Goo

            November 10, 2015 at 12:21

            They used to release at the same time. But they released old gen. Then new gen. Then months later only pc. They also never gave a release date for pc until three months before. On Steam sales they removed the base game, replaced it with a bundle and tried to convince people that $60 is now a bargain.
            I don’t have respect for a company that functions like that.

          • Alien Emperor Trevor

            November 10, 2015 at 12:23

            Oh you’re just whining because it doesn’t affect Dutch.

          • Captain JJ the Goo

            November 10, 2015 at 12:24

            😀

          • Dutch Matrix

            November 10, 2015 at 12:27

            OK. But I bought game from takealot. Installed game. Played game. Loved game.

          • Captain JJ the Goo

            November 10, 2015 at 11:58

            Compared to what the other guys are doing, there’s really not enough appeal for me to pay $60 for a game that’s 2+ years old. There are better games for way less.

          • Alien Emperor Trevor

            November 10, 2015 at 11:55

            It’s not a bad game, got a cool story. The blue screens pissed me off though.

            Just don’t play it on hard because the fucking cursor is impossible to see and so when you’re leaning out of cover to take a quick shot you end up getting head shot while still hunting for the cursor that’s lost in the background.

  12. konfab

    November 10, 2015 at 11:40

    I don’t have a problem, I can sink hours into a game like this, so it is very good value for money.

    Reply

  13. WitWolfy

    November 10, 2015 at 12:03

    R300, I’m getting a funky feeling this game is gonna get repetitive after a few days.

    Reply

  14. 40 Insane Frogs

    November 10, 2015 at 12:37

    I would gladly pay…

    Reply

    • Grand Admiral Chief SpaceNinja

      November 10, 2015 at 12:42

      This used to be funny, until I heard about the new gravyplane

      Reply

      • 40 Insane Frogs

        November 10, 2015 at 12:54

        It’s not a gravyplane, it’s a firebird!

        Reply

        • HvR

          November 10, 2015 at 13:53

          Runs on burning R200 notes

          Reply

  15. Sean Carbutt

    November 10, 2015 at 12:58

    If it is as big as they say, then no problems. I have heard that if you did get to every planet, then the trip would take you around 200 years to complete.

    Reply

  16. Mr_Pops

    November 10, 2015 at 13:23

    Honestly I struggle to justify $60 on any game these days, AAA or not. I would not however be willing to pay it for this game. I’m a big supporter of Indies and I’m really excited for No Mans Sky, but I just don’t see how they justify it. This kind of pricing for an Indie game will only end up screwing us the consumer later. MGS5 cost over $80 million dollars to make (Not sure if that includes all the marketing), so from a publisher perspective they need to recoup those costs. I can understand the price tag in that case, I don’t like it but I do understand it.

    If my memory serves me correctly No Mans Sky was made by like a team of 8 people and most of their marketing has pretty much been pushes from Sony. There’s no way that their dev costs were anywhere near AAA games so this seems like its just charging $60 because they believe that they can. This game is sure to be divisive and its going to be difficult for them to sell the idea to a lot of people so they’re trying to recoup all their costs and make a profit from those of us that are willing to buy. How about having some faith in the game that you created and creating a pricing structure that is fair.

    So yeah, in honesty I would pay $30 for this game. It looks really great but I think that $30 is a fair price.

    Reply

  17. Blake Hensley

    November 10, 2015 at 14:46

    Well, I believe (and also am a guy who highly respects other’s opinions and would recommend they pursue them) that I would definitely pay $60.00 for No Man’s Sky. This is NO MAN’S SKY we’re talking about here!!!

    Reply

  18. Spy Master Tokashi

    November 10, 2015 at 15:54

    It is cheaper to buy 4x AAA batteries and a toy for self pleasure than buying an AAA game which will add more frustrations than satisfaction.

    I have spent over 300 hours on Total War: Attila which was a massive return for me ( I have to admit it was the mods that added those hours) that is why I love PC gaming 😉

    Anyway, I hope No Mans Sky does allow for modding which will add x10 more reply value.

    Reply

  19. Jaron Anderson

    November 10, 2015 at 19:30

    This game has been in production for 2 1/2 years. At the time it releases in June it will be 3 years. Why is it that people are willing to pay $60-65, or if you’re in Canada like me $75-80 (before tax) for games like CoD, Assassin’s Creed, or Battlefield that literally pump out the same trash recycled with a different look every year? Yet when a game like this comes out, where they’ve put their heart and soul into the product with years of development, people are so quick to say it has no value because it doesn’t come from a big faceless corporation like EA, Ubisoft, or Trey Arch (Infinity Ward, Activision; whoever is pumping out Call of Dumpster-trash these days). I’m more than willing to pay $60 for No Man’s Sky because it looks like they’ve truly put a lot of effort into the game. In fact, I’m less willing to pay the big price on the AAA games because I know how little effort goes into the game in comparison to what effort goes into advertising.

    Give these guys a boost, pay the price they ask for the game. If this is a genre that you like in games then chances are, from what we’ve seen of the game, it’s going to provide at least 30 or 40 hours just to see what you can do and find. Then if you really enjoy it you’ll probably play the 100+ hours to get to the center of the galaxy. If CoD could keep me interested for 40 hours I’d buy it, but it can’t. I think No Man’s Sky will, and that’s why I’m going to buy it whether it costs as much as a AAA title or not.

    Reply

  20. No Mans Sky Fan

    November 10, 2015 at 20:12

    Yep, I would gladly pay $60 for a universe ;D. I would pay $60 for the following:

    Rocket League

    No Mans Sky

    Terraria

    The Forest

    Don’t Starve

    Etc.

    It’s not the amount of people that worker in a game that makes it siecial, it’s the amount of passion that collectively went into it. 12 super talented and passionate developers can Outshine s team of hundreds. Now how awesome is that.

    Reply

  21. Ghost In The Rift

    November 10, 2015 at 21:24

    To each his own, i cant argue what someone else will pay for,i in my mind a game is only as good as its been developed, game-play and story, whether its FPS, RPG, RTS, Simulator it don’t mater, $60 is more than fair for a game that’s “never-ending”, your great great grandchild will still play a game that was only $60 200 years back.

    Reply

  22. coip

    November 11, 2015 at 00:06

    Minecraft is only $27 on PC, $20 on console, $10 on Windows 10, and $7 on mobile. Ergo, I would not pay more than $27 for No Man’s Sky.

    Reply

  23. Zach

    November 11, 2015 at 04:39

    This Indie looks absolutely AWESOME! I like stars wars type stuff, as well as like bounty hunter stuff (you can guess that i will play battlefront, and who my favorite hero will be, hint: bounty hunter) This game looks amazing. Not some three planet game with one small space per planet. BILLIONS of planets, go anywhere on any planet! Finally, someone doing a game like this. I am just worried about detail, and if the detail is good i am extremely worried about something else… Will i die from playing too much?

    Reply

  24. glutenglutton

    November 11, 2015 at 05:51

    Keep in mind, everyone, that Sony is backing this game. It may be that they want a large cut of the profits of the game, and so, to offset costs, Hello Games’ asking price for NMS is $60. Or it may be that Sony insists on the standard $60 price, regardless of their cut. This is all speculation, of course, but keep in mind that Sony may be playing politics.

    Reply

  25. Biohazard

    November 11, 2015 at 06:45

    I’d say $30-$40 but it defiantly is worth so much more, I would pay $200 to play this game just for a day.

    Reply

  26. OxKing

    November 11, 2015 at 07:17

    45€. Next question.

    Reply

  27. Rider

    November 11, 2015 at 16:52

    AAA games are rarely only $60 most offer physical cosmetic upgrades like a metal case or mini poster and those go for $80-$100, now lets add a “exclusive” figure of toy of some kind and were looking at $150-$200. Now lets add DLC which could be $40-$60 IF you preorder the DLC with the game. So most AAA game are $120-$200 if you want everything, so ya $60 for a massive game is perfectly reasonable.

    Reply

  28. disqus_g

    November 11, 2015 at 20:28

    I’d love to support this studio but I have to know that HelloGames is getting a good chunk of the 60 and not Sony.

    Reply

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