Project C.A.R.S: Does it make next-gen racing look silly?

2 min read


The backronymically-named Project C.A.R.S (community assisted racing simulator) from the enthusiast folk at Slightly Mad Studios is shaping up to be quite a glorious, impressive thing indeed; especially on the PC – which from the looks of it, will be visually much more sumptuous than the sort of racing games we’ll be seeing on the next generation of consoles.

Here’s a new trailer for the thing, running at max on a PC. It’s worth bearing in mind that this is based on alpha footage, which probably (hopefully!) accounts for the fact that cars seem to be floating above ground.

This footage was captured from a beefy PC running with the following setting, none of which really come through in a lossy Youtube video. Yup, 1440p.

Resolution: 2560 x 1440px
Texture Filtering: Anisotropic 16x
Anti-Aliasing: DS4X (Downsampling)
SMAA Post: Ultra

Here, for comparison and contrasting purposes, is what PS4 launch racer Drive Club looks like:

And here’s some Forza 5:

What do you think? Does C.A.R.S make Forza and Drive Club look silly – or do those games’ actual budgets make a difference?

Project C.A.R.S, like Star Citizen, is a wholly crowd-funded venture, and like that space game has a thriving, ludicrously active userbase. It’s coming to Microsoft Windows, Wii U,PlayStation 3, and Xbox 360 next year, if everything goes to plan.

Read  F1 2018 Review - Surprisingly accessible, deep racing for all fans

You probably want it on PC.

Last Updated: October 14, 2013

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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