When Bethesda and Tango Gameworks’ the Evil Within was released on PC, it was frame locked to 30fps like its console-bound cousin. The developers included a few debug options that would let you force the game to 60fps and beyond, but it required a computer from the future to run properly. Another complain levied at the game was the persistent “cinematic” black bars. Both of those have been fixed.
With the game’s latest patch, The Evil Within is now properly optimised, with an actual in-game toggle for the frame rate. There’s also an option to remove the black bars – along with other optimisations and fixes.
Here are the full The Evil Within October 29 Patch Notes:
- Frame lock settings added – In settings, you can now toggle between a 30 FPS and 60 FPS cap
- Letterbox setting – UI toggle to disable the letterbox bars
- Fixes gameplay issues when running at >30 FPS
- Fixes for visual issues associated with removing letterbox framing
- Achievements now work when console is enabled
- Fix for game starting in windowed mode on first run
- Minor localization fixes
Unfortunately, nothing in the patch actually helps the game in being genuinely scary, or removes any of its tedium. Two survival horrors were released this month, by way of The Evil Within and Alien Isolation. I’m a big fan of Shinji Mikami’s work, but there’s something about The Evil Within that just doesn’t resonate as much with me as his previous stuff. I did, however, rather enjoy Alien: Isolation, for providing the game Alien fans have waited decades to play.
Last Updated: October 30, 2014