The Witcher 3 patched on PC again, console still waiting

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The Witcher 3 has only been out for a week, and already CD Projekt Red has pushed out numerous patches to help alleviate some (honestly) small launch woes. PC gamers got a nice little performance improvement last week Friday with a weekend ready patch, and yesterday yet another surprise improvement hit servers. Console players, however, are still stuck.

First things first though, the new 1.04 for The Witcher 3 on PC is actually rather important. The patch increases texture rendering quality – improving textures throughout the game from the blades of grass to the extremely detailed curves of your armour set. The patch also addresses some key binding issue, Hairworks performance (which is still brutally taxing) and resolutions lower than HD.

You can check out the full patch notes below:

  • Rebinding of all keys is now available after switching on the ‘Unlock Bindings’ option in the Options\Key Bindings submenu.
  • Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes.
  • Fixes an issue with incorrect behavior of Wild Hunt warriors after they were affected by the Axii Sign.
  • Corrects a bug that caused spontaneous combustion of gas clouds.
  • 1280 x 720 resolution is now properly displayed as a valid resolution option.
  • Fixes boat stuttering in cutscenes.
  • Texture rendering quality for the high and ultra presets has been improved.
  • Further improvements made in Nvidia Hairworks performance.
  • A few additional gwent cards are now available in the Prologue area.
  • Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2.
  • Includes a series of overall stability and performance improvements.
  • Fixes issues related to alt + tabbing and minimizing the game window.
  • Updates the game icon.
  • Enlarges the loot pop-up window in the UI.
  • Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
  • Upgrading items included in gear sets no longer destroys rune sockets on said items.
  • Introduces small tweaks in the UI for gwent.
  • Corrects some missing translations in localized versions.
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So while PC is getting an increasing amount of love, The Witcher 3 on console is still waiting in the wings. It’s not as if performance is any better too – the PS4 version of the game that I got to review suffers from terrible framerate drops in certain areas, for example. CD Projekt Red already promised last week that a patch was on the way, citing certification processes for the delay.

So hopefully, hopefully, there’ll be something before the end of the week. Because honestly, this is a stunning game that doesn’t need to be brought own by minor performance issues like this.

Last Updated: May 26, 2015

Alessandro Barbosa

You can all call me Sandy until I figure out how to edit this thing, which is probably never. Sandy not good enough? Call me xXx_J0k3R_360degreeN0Sc0pe_xXx. Also, Geoff's a bastard.

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