Will Sunset Overdrive be too repetitive?

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Hamsterwheel

Sunset Overdrive was definitely a personal highlight of mine at rAge this weekend. Finally getting some hands on time with my most anticipated Xbox One title definitely got me pumped for the launch this month, but it also made me a little cautious about how the game will hold up after a few hours; worries which aren’t exactly helped by a good chunk of gameplay footage.

Most of the time all of the Sunset Overdrive gameplay seems to be similar, if not the same, footage. At least today it’s a little different, with a lengthy video showcasing some of the other missions you’ll be undertaking in Sunset City. Missions which have you taking out waves of enemies to drive up a score bar. Or a pretty intense train chase that has you hoping around just to keep up.

It all looks very interesting, but just the same as everything else. The rAge demo featured gameplay that was scarily similar, instructing me to take down two roller coaster carts while grinding an entire theme park to hell and back. Again, it was fun, but if the missions structure rarely deviates from this then I can’t help but worry about what will keep me hooked throughout the campaign.

Thankfully, multiplayer seems to benefit from the “more is always better” mantra of design. Sunset Overdrive looks absolutely insane with a few extra players in the mix, exploding into a showcase of colour and mayhem. I’m struggling to keep track of everything that’s going on, but it doesn’t really matter. It looks like a hell of a lot of fun, and a lot better than most of the single-player stuff I’ve seen.

Good news is that we won’t have to wait long to find out just how awesome, or disappointing, Sunset Overdrive is. The game launches exclusively for Xbox One on October 31st.

Last Updated: October 13, 2014

Alessandro Barbosa

You can all call me Sandy until I figure out how to edit this thing, which is probably never. Sandy not good enough? Call me xXx_J0k3R_360degreeN0Sc0pe_xXx. Also, Geoff's a bastard.

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