Tom Clancy’s Rainbow Six is a beloved franchise among tactical shooter fans. Siege is upon us and it is solely focused on the co-op/multiplayer experience. With a ton of free DLC and a weird paid season pass, players might be waiting for reviews before picking it up. So, here are a collection of reviews to help make your purchasing decision a bit easier.
Rainbow Six Siege pulls me in opposite directions at the same time. On the one hand, the moment-to-moment gameplay experience is fantastic. Every second of the short rounds matter, walls and floors won’t protect you, and sound tactics win matches. But, like other 2015 multiplayer-focused shooters such as Evolve and Star Wars Battlefront, there’s not a lot of there there. My time with Siege so far leaves me feeling like this Rainbow Six revival is a skeleton with not a lot of meat on its bones.
At its worst, Rainbow Six is just some pretty good FPS team deathmatch. At its best, Rainbow Six is psychological race, where you’re attempting to outwit instead of outshoot your opposition.
If you and your friends are looking for a tactical multiplayer shooter then you can’t go wrong with Rainbow Six: Siege. The online action is quite simply phenomenal when played correctly, although a few balance changes to make attacking easier would improve it considerably. Things become less fun when you play alone, but it is certainly still enjoyable. Terrorist Hunt remains great entertainment and weirdly relaxing compared to the online mode, and the situations are decent enough as well. The flagship destructible environments become almost forgettable when playing, which is a testament to how well they are implemented, and the operators offer a much needed sense of variety. Few shooters feel as good as this to play, but friends are definitely needed to get the full experience.
Thus far, none of the outlets who have written reviews have allocated final scoring. This is because the review event they all seemed to attend only offered a limited amount of gameplay time, with all options unlocked. Obviously, the game will feel different on the actual servers when players need to unlock the various elements for themselves. It will be interesting to see what final scores are awarded, presumably by the end of the week. We also aim to have our review ready for you around then.
Based on their words, it sounds like a very fun game when played with a cool group of people. However, with many games this year relying on that same formula and not necessarily working out, could Rainbow Six Siege be the game to prove that the idea really can work, or will it be the final nail in pure multiplayer coffin?
Last Updated: November 30, 2015