Dutch film director believes Capcom stole his monster design for Resident Evil: Village
While the actual design of the creature isn’t especially complicated, I’d be lying if I said it wasn’t a little too similar.
While the actual design of the creature isn’t especially complicated, I’d be lying if I said it wasn’t a little too similar.
The promo has reportedly traced animation from high profile animated projects such as FLCL, Steven Universe: The Movie and several pieces developed by students of the medium
The publisher of the gorgeous platformer tweeted out a comparison video that shows some pretty damning evidence. I think it would be fair to say that the whimsical, magical platformer has somewhat of an iconic style. The watercolour environments composed of cool, subdued colours is a really striking aesthetic that I think make the game stand out from its competitors. …
Strong similarities between the two games were found in both introductions as well as several key gameplay elements, situations and characters. Released earlier this week, Bethesda’s free new table-top role-playing game Elsweyr, acting as promotional material for one of their flagship franchises The Elder Scrolls, has been found to contain several shockingly similar elements to a Dungeons and Dragons campaign …
It would be naive to say climate change is not real — or that …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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