The Taken will transform Destiny’s most formidable enemies
Just how much is changing and staying the same in Destny's Taken King Expansion? We chat to Crucible Design Lead Lars Bakeen to find out.
Just how much is changing and staying the same in Destny's Taken King Expansion? We chat to Crucible Design Lead Lars Bakeen to find out.
Bungie is letting Xur make an unexpected appearance tomorrow, divulging juicy details on some of the brand new Exotics in store for The Taken King.
We sat down with CJ Kershner, the Senior Narrative Designer for Homefront: The Revolution, at Gamescom. Where did this sequel come from? What is it all about? We find out this and more in our interview.
The very first Gears of War is receiving an ultimate edition - a version of the game rebuilt from the ground up. How does it look and play? Pretty damn fantastic!
We found the time to brave the Gamescom floor to get some hands on time with Blizzard's upcoming shooter, Overwatch. Is the game any good. YOU BETCHA!
Mafia has always been about narrative, but a short hands-off demo of the third entry boldly explores some incredibly interesting themes.
Crackdown 3 is making use of Microsoft's hit and miss cloud technology, but clever techniques are keeping things well in the realm of realism.
Join us as we look through Destiny: The Taken King's subclasses, new equipment and two brand new PvP modes coming with the expansion in just a few weeks time.
Some CSGO skins are only game textures. For some, CSGO skins represent an investment …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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