Marvel Vs Capcom 2 – New Graphics Modes

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MVC2

Earlier we let you know that the long rumoured Marvel Vs Capcom 2 would indeed be getting a PSN and XBL release, but those of you hoping it would get the same treatment SSFTII got with its HD release ought to brace themselves for disappointment

While Capcom have confirmed that the game will be HD, it won’t have re-drawn sprites. Instead, its new visual enhancements come courtesy of bilinear filtering – giving you a choice of “Smooth” or “Crisp” thanks to 2x and 3x filtering respectively. For purists, they’ve also opted for a “Classic” mode, keeping the clustered pixels free of artificial smoothness.

The game is centered around Dreamcast code (the arcade hardware running the game was virtually identical), meaning you can expect the game to be as unbalanced as ever.

Source : Capcom Unity

Last Updated: April 29, 2009

Read  Start time, install size and more revealed for next week’s Monster Hunter World beta

Geoffrey Tim

Editor. I’m old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time – they were capable of being masterpieces. I’m here now, looking for more of those masterpieces.

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