This is, I suppose, the end of an era. id boss Todd Hollenshead has confirmed that the company won’t be out-sourcing its id Tech 5 engine to third party developers, quite a departure from their history of letting other developers use their engine. Some of gaming’s biggest games and franchises have been built off the back of id Tech engines.
â€œIt’s going to be used within Zenimax, so we’re not going to license it to external parties,â€ he said of the engine that’s powering Rage and Doom 4.
â€œIt’s like, look, this is a competitive advantage and we want to keep it within games we publish – not necessarily exclusively to id or id titles, but if you’re going to make a game with id Tech 5 then it needs to be published by Bethesda, which I think is a fair thing.â€
id Tech 1, known as the Doom engine also gave us games like HeXen and Heretic. id Tech 2 was the power behind Quake, Quake 2 – and was licenced to third parties to bring us games like Soldier of Fortune and Half-Life. Their third engine – quite possibly their most prolific to date – was obviously used for Quake 3, but the list of third-party games utilising that engine may surprise you.
Games made using id Tech 3 include Medal of honour, Call of Duty, Jedi Knight and American McGee’s Alice. id Tech 4 is responsible for Doom 3, Quake 4 and third party efforts like Prey, Quake Wars and Brink.
It’s kind of sad to know that their latest engine won’t spawn as many popular franchises as previous iterations.
Source : Vg247
Last Updated: August 13, 2010