Just Cause 3 is a forgettable bit of fun. It didn’t quite reach the highs of the last game featuring Rico and his acrobatic exploits.
“Just Cause 3 is genuinely fun most of the time,” we said in our review, “but it’s the periods where it’s not that hurt it most. Add to that some mystifying design decisions around progression and upgrades, and you’ve got a game that attempts to go bigger than its predecessors while forgetting some of the elements that made them so good in the first place. A fun, albeit flawed game.”
One of its biggest flaws though, is its performance, especially on console. Both the Xbox One and PlayStation 4 versions of the game suffer from performance issues, unbearably long load times and a wildly fluctuating framerate. The new patch for the game, released last week in preparation for the impending Air, Land and Sea DLC, seems to have made those problems even worse:
Here’s what the patch fixes:
- Reduced initial loading time and in-game loading screens by 20-50%
- Fixed several memory leaks resulting in crashes
- Reduced a number of random crashes
- Improved streaming of game world
- Some performance optimizations related to hitches and stuttering
- Implemented DLC system in preparation of the Air, Land and Sea packages
Or at least, that’s what it says it’ll fix. According to reports, the latest Just Cause 3 patch doesn’t do a thing to increase performance, and in some cases can make it far worse. The general consensus is that if you can avoid it, don’t install the latest patch. Most are complaining that the game is still an un-optimised mess on all of its platforms, 4 months after release.
Here’s a look at how the game is running on PS4 since the 1.03 patch has gone live.
Last Updated: March 7, 2016