When it comes to racing games, we certainly have had our fair share to choose from. Unfortunately the nature of these games often means that they come with a steep learning curve that often draws the line between an enjoyable experience and a complete waste of time.

Thankfully, Capcom’s newest racing game takes this learning curve and follows the Gran Turismo formula and along with an enticing single-payer mode and a well-executed online multiplayer mode, creates one of the most enjoyable two-wheel racing experiences around. So strap in and hit the jump for the most fun you can have on two wheels this year.

Whenever I start a racing game, the first thing that I always want to know is how much bang am I getting for my buck. A racing game that only has a single and multiplayer option is in my opinion, not a racing game at all. MotoGP 10/11 gives you all this and more, from a World Championship mode that follows the complete MotoGP season to the T, to one of the deepest career modes ever, which features an in depth co-op career experience. The game also includes Challenge, Time Trial and Multiplayer Modes with up to 20 player online racing.

The overall look of the game is unfortunately not up to scratch. Yes, it does look ten times better than its predecessor, but with bikes looking more like toys than growling monsters of metal, and racetracks that are more like ghost towns than a sold-out race day, it seems that the only part of MotoGP 10/11 Capcom spent any time on making look good was the rain.

It is all presented really well and whether it’s choosing the type of research to do on your bike, managing your staff, sorting out your sponsorship, tuning your bike or customising the look of your leathers, the menu design allows you to quickly and easily make your way around without an in depth tutorial.

I said earlier that the game does come with quite a learning curve, and even more so when it is raining and you have to switch out to wet-weather tires. But I urge you to stick it out, once you enter a race you will get to go through all the formalities of a real race day. So hit the practice sessions, get a feel for the bike, qualify and cross the finish line in style.

The one thing I can’t leave out when it comes to MotoGP 10/11 is the sound. It is clear from the start that Capcom spent a lot of time with the bikes, and along with the most hardcore drum & bass sound track, it completes the MotoGP 10/11 experience.

When it comes down to it, I don’t think that MotoGP 10/11 will be everyone’s cup of tea, but for any motorbike enthusiast that has been waiting for a game that truly embraces the thrill and speed of the real thing, MotoGP 10/11 delivers in a big way.


Presentation: 6.5/10

MotoGP 10/11 presents itself well, with a brilliantly designed menu system and a wide variety of racing options. Unfortunately, Capcom has stumbled at the finish line and graphically fallen short.

Sounds: 9.0/10

One of the best features of MotoGP 10/11 is the sounds. The bikes roar to life with the most realistic sound effects, and when accompanied by one kick-ass sound track you are going to be turning this one up, way up.

Gameplay: 8.0/10

The learning curve may be a bit steep, but start at the bottom and before you know it you will be tuning your bike up and smoking the competition like a pro. The bikes respond quickly and accurately with the slightest touch of either the front or rear break all creating the most realistic gameplay to date.

Value: 8.0/10

MotoGP 10/11 might almost be outdated when it comes to the title, but will certainly keep you coming back for more right into 2012.

Overall: 8.0/10

MotoGP 10/11 was played and reviewed on PS3. It is also available on Xbox 360.

Last Updated: April 26, 2011

MotoGP 10/11

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