Hearthstone’s next expansion involves an even madder Darkmoon Faire
It’s about time we got those Old Gods back into the mix, I missed not being able to pray to Yogg-Saron for good luck.
It’s about time we got those Old Gods back into the mix, I missed not being able to pray to Yogg-Saron for good luck.
Considering the emphasis on “class identity” in Hearthstone, an academic theme fits right into the game. Gaudeamus igitur!
I’m not going to say that history tends to repeat itself, but two months for a complete reworking seems…optimistic.
The new class, the first added to Hearthstone since launch, utterly demolished the game within a few hours of launch.
Hearthstone’s final annual expansion has earned a reputation for being a bit much come the end of the season. Not in terms of content, I’ll take all the new cards and mechanics I get in a game that can grow stale within a series of weeks. No, I mean in terms of power. It happens with nearly every last expansion …
Which shouldn’t come as too much of a surprise given that most have you only just remembered it was a thing after reading that headline.
The game, which has been in beta since the end of 2017 will be launching it’s 1.0 version later this month alongside a new expansion.
Rise of Shadows has brought over 133 new cards to the game and for the past week has proved to be the breath of fresh air Hearthstone need
If you are looking for an easy way to make money, you might find …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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