Bioshock Infinite–what went wrong
What is the story behind Bioshock Infinite and how did that amazing floating city fall into disrepair?
What is the story behind Bioshock Infinite and how did that amazing floating city fall into disrepair?
BioShock's Ken Levine says there's no need for next gen consoles; there's still plenty of juice left in the current ones.
Bioshock's Ken Levine on what makes first person games so immersive.
We’re at the point in current gen console’s lifetime where we’d typically start seeing announcements of new hardware, the impending “next-generation.†things are different this gen though; with the insurmountable costs of developing AAA games for today’s hardware, coupled with the shoddy economics and flagging sales of late, the chances of the next-gen rolling around in the very near future …
Four new screenshots for Bioshock Infinite have been released by Ken Levine’s screenshot elves, and all that they are doing is making me upset. The game looks fantastic, the screenshots look fantastic but that all means absolutely sweet-friggin-nothing when the game is still only coming out in 2012. You want to impress me? Give me news that Bioshock Infinite’s development …
Speaking to Kotaku at Gamescom, irrational Games’ Ken Levine said his team is busy experimenting with things but there’s no guarantee that the the skyward not-exactly-a-sequel will contain any multiplayer. “Here’s what I have to say about multiplayer – it’s what we said about BioShock 1: ‘We have not made any determinations about multiplayer’,†said Levine. Last Updated: August 23, …
It’s Friday the 13th! Terribly creepy stuff for those of you who’re superstitious or suffering from friggatriskaidekaphobia. I thank my lucky stars I’m not – but if you are, remember that if you come across a black cat, try not to let it cross your path. Of course, if you happen upon a sexy lady dressed up as a black …
If there is one thing that is monstrously difficult to pull off in this day and age, it’s keeping something a secret. Keeping secrets, however, seems to be a skill that Ken Levine and his boys at Irrational Games are very, very good at. Three years after releasing the original Bioshock, they have smacked everyone out of the blue by …
In the labyrinth of the mind, where focus flickers like a candle in the …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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