EA unveils Project Atlas, a look at our “cloud-native gaming future”
Remember at the start of the generation when Microsoft banged on and on about the cloud and how it was going to change video games as we knew them? We’ve seen very little of that materialise, but it could just be that Microsoft was being a little too forward thinking. In 2013, technology wasn’t sufficiently advanced to enable that sort of cloud-powered wizardry. In 2018, I’m still not sure it is – but that doesn’t mean that other companies aren’t doubling down on the cloud.