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Home Tag Archives: the cloud

Tag Archives: the cloud

Gaming

EA unveils Project Atlas, a look at our “cloud-native gaming future”

By Geoffrey Tim
October 30, 2018
in :  Gaming
12

Remember at the start of the generation when Microsoft banged on and on about the cloud and how it was going to change video games as we knew them? We’ve seen very little of that materialise, but it could just be that Microsoft was being a little too forward thinking. In 2013, technology wasn’t sufficiently advanced to enable that sort of cloud-powered wizardry. In 2018, I’m still not sure it is – but that doesn’t mean that other companies aren’t doubling down on the cloud.

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Gaming

Microsoft still believes in the power of the cloud

By Geoffrey Tim
September 8, 2015
in :  Gaming
13

We've seen little to nothing to show off Microsoft's cloud-based, offloaded parallel processing - but it's something Microsoft very much still believes in.

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Gaming

Has Microsoft solved the cloud gaming lag problem?

By Geoffrey Tim
August 25, 2014
in :  Gaming
27

Microsoft R&D wizards may have solved game streaming's biggest problem; lag.

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Gaming

Abandon all hope of local PlayStation Now support

By Geoffrey Tim
May 23, 2014
in :  Gaming
24

PlayStation's Now streaming service is amazing - but it'll probably never work in South Africa.

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Gaming

Is Cloudgine the Xbox One’s secret weapon?

By Geoffrey Tim
May 21, 2014
in :  Gaming
81

Microsoft may have harnessed the magical power of the cloud, and will be showing it off at E3 this year.

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Gaming

See Microsoft’s cloud in action

By Geoffrey Tim
April 4, 2014
in :  Gaming
65

Watch a video showing how Microsoft's cloud can help with physics calcualtions, leaving the system to do the graphical gruntwork.

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Gaming

Even Respawn seems confused by the cloud

By Geoffrey Tim
March 17, 2014
in :  Gaming
25

Just what the heck is "The Cloud?" Even Respawn, developers of smash hit, Cloud using Titanfall seem a little confused.

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Gaming

Here’s why Xbox Live still matters

By Geoffrey Tim
November 18, 2013
in :  Gaming
29

Here's how Microsoft's Xbox Live service is evolving for a new generation.

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Timeline

  • October 5, 2026

    Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

  • October 5, 2026

    Spine Animation for Games: From Character Art to Playable Movement

  • October 2, 2026

    MW4 PC Features Explained: Aimbot, ESP, Radar and Visual Tools

  • October 1, 2026

    What Digital Payments Reveal About Your Online Privacy

  • October 1, 2026

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