Last month, Microsoft announced that you’d be able to purchase an Xbox One without their silly motion-sensing peripheral bundled with it. This has resulted in far more people being quite excited about the prospects of getting an Xbox One. That, coupled with the derision directed at Kinect lead to an obvious conclusion; people hate the damned thing. Microsoft says that’s not the case.
Speaking with GamesIndustry International, Microsoft Xbox boss Phil Spencer asserted that consumers love Kinect.
"We see millions and millions of people using Kinect today. We’ve had over a billion voice commands used. The use of Kinect in people’s homes is incredibly high,” he asserted.
“And because people are continuing to use it, it’s an area we’re going to continue to invest, in terms of making the experience better. And I think that makes building games in that environment even better. Consumers love the device; they love the experience.
He’s convinced that people will end up buying Kinect on its own after they’ve bought the standalone console.
“They’ll buy it. They’ll either buy it at launch when they buy their console, or they’ll be able to buy it after the $399 console; they’ll pick it up and add it on later. And we’ll continue to make sure that experience is great."
Honestly, I think Kinect is becoming an increasingly hard sell, and with Microsoft itself extricating the Xbox One from Kinect, it’ll be tougher still. At its E3 conference, Microsoft showed off exactly 0 games that utilise the peripheral exclusively – which perhaps signals that support for the peripheral is dwindling. Spencer also denies this.
“A Kinect game relies on the successful Xbox One installed base," Spencer said. "I need to, as the head of Xbox, make sure that we’ve got a platform and a product offering that millions of consumers will love, and I stay focused on that. That’s where I’m at now. We’ll also continue to evolve what Kinect can do.”
People love Kinect?
Last Updated: June 24, 2014