If you never jumped into it, DOOM on the multiplayer front was actually pretty fun I reckon. A spiritual successor to the style and flow of Quake 3 Arena, it also relied on speed and custom maps to draw fans in. Different strokes then I guess, but I can understand why people weren’t rushing to Satan’s servers. Bethesda and id Software have a solution for that: They’re making all of the premium DOOM multiplayer content free.
Bethesda has been on a roll. Not only have their games maintained a level of quality, they’ve also been popping out onto shelves more regularly. I’m starting to think that they’re feeling the pressure of being more consistent, of trying to find a balance between quality and quantity. It’s not an impossible task, but it is one that is fraught with peril if even one game is lacklustre upon release.
Last year’s revival of DOOM wasn’t just a nostalgic romp through the past: It was brutal, gory and featured plenty of reward for anyone who favoured a speedy kill. Simply put, the best first-person shooter of the year even when it was faced with some stiff competition. That the DOOM of 2016. For 2017, Bethesda is giving their premiere FPS a VR face-lift with DOOM VFR.
It's time to announce the winners of our Justice League competition! So click on through to see if you're one of the lucky three people that will be getting a Justice League hamper valued at R3000 each!
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