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Home Brad Lang (page 30)

Brad Lang

Spent two years completing a Master’s degree in video game storytelling just so people might one day take my opinions seriously. Sometimes I tweet funny things @IceBearlyCoping.

Posts By Brad Lang

Gaming

Critical Hit Game Awards 2020: Best Indie Game

By Brad Lang
December 4, 2020
1
Gaming

Counter Strike: Global Offensive’s Broken Fang Operation is now live

By Brad Lang
December 4, 2020
Comments Off on Counter Strike: Global Offensive’s Broken Fang Operation is now live
Gaming

Critical Hit Game Awards 2020 – Best Nintendo Game

By Brad Lang
December 3, 2020
1
Gaming

Fatal Falls is Dead Cell’s second paid for expansion

By Brad Lang
December 3, 2020
1
Gaming

Halo: Infinite battle royale rumours are “unfounded” says community manager

By Brad Lang
December 2, 2020
1
Gaming

Critical Hit Game Awards 2020 – Best Survival Horror

By Brad Lang
December 2, 2020
7
Gaming

Greedfall is getting an expansion and a new gen launch

By Brad Lang
December 1, 2020
1
Gaming

Xbox Series S runs PS2 games better than the PS5 does

By Brad Lang
December 1, 2020
6
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Latest Posts

CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

CriticalHit shares a positive first impression of GTA VI, alongside confirmed information about its story, setting and November 2026 release.

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Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

A sci-fi pilot and spacecraft cockpit transitioning from storyboard sketches into detailed cinematic concept art.

Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

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Spine Animation for Games: From Character Art to Playable Movement

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MW4 PC Features Explained: Aimbot, ESP, Radar and Visual Tools

Competitions

Win a spooky Resident Evil Village hamper!

May 7, 2021

A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.

Win a copy of Doom 3 VR Edition on PlayStation!

March 31, 2021

Win an Epic Blizzard 30th Anniversary celebration collection pack!

February 9, 2021

And the winner of our Lego Star Wars set is…

December 18, 2020

Features

God of War Ragnarok

PlayStation Showcase – A Recap of All the Announcements

Guilty Gear Strive Review – Better call Sol

DC Super Hero Girls: Teen Power Review – The Just-Us League

Rainbow Six Extraction Preview – Game on man, game on

Most Recent

CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

James Porter
October 5, 2026
Game controller, poker chips and a magnifying glass over review notes on a desk.

Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

James Porter
October 5, 2026
A sci-fi pilot and spacecraft cockpit transitioning from storyboard sketches into detailed cinematic concept art.

Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

James Porter
October 5, 2026
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Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.

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The Refurbished Flagship Boom: How Businesses Buy Used Galaxy, Pixel and iPhone Fleets Without Getting Burned, and What You Can Steal From Their Playbook

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Game controller, poker chips and a magnifying glass over review notes on a desk.

Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

James Porter
October 5, 2026
A sci-fi pilot and spacecraft cockpit transitioning from storyboard sketches into detailed cinematic concept art.

Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

James Porter
October 5, 2026

Timeline

  • October 5, 2026

    CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

  • October 5, 2026

    Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

  • October 5, 2026

    Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

  • October 5, 2026

    Spine Animation for Games: From Character Art to Playable Movement

  • October 2, 2026

    MW4 PC Features Explained: Aimbot, ESP, Radar and Visual Tools

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