Home Gaming 9-minute video gives us a look at the “largest hub ever found in a Tomb Raider game”

9-minute video gives us a look at the “largest hub ever found in a Tomb Raider game”

1 min read


Shadow of the Tomb Raider is coming in September, but hype for the game has been a little slow. That’s despite two stellar entries in the rebooted action-adventure series. that’s slowly starting to change – because every new trailer or gameplay reveal for Lara Croft’s latest adventure showcases something that makes it a little more intriguing.

In a new gameplay video from Square Enix, we get to see a bit of the game’s new central hub, Paititi. Patiti is described in the video’s description as “home to a civilization untouched by modern culture” that serves as the “largest hub ever found in a Tomb Raider game.” In it, you can expect to find “a bustling city with challenge tombs, side missions, and more.”

This looks a lot more polished than what we managed to see at E3 and at ICON, with the graphics being dialled up a notch. An interesting (and in my opinion, lovely) option is the ability to hear the inhabitants speak in their native language over your chosen language. It’s far more immersive and engaging, and I wish more games that explored places like this had that option. There’s also an “exploration” mode that removes the white paint markers for where you’re able to climb, for those who complained that it broke immersion. Hooray for choice!

Gameplay itself is indeed familiar, but it looks like Lara has a few more tools in her arsenal, along with a much better take on stealth.

Shadow of the Tomb Raider is coming to PlayStation 4, Xbox One, and PC worldwide on September 14 – skipping the timed Xbox One exclusivity from previous games that made players gnash their teeth. If you haven’t checked it out yet, be sure to read Ten things we learned about Shadow of the Tomb Raider.

Last Updated: July 24, 2018


  1. MaSeKind

    July 24, 2018 at 11:55

    Super excited about this. Just replayed Rise of the Tomb Raider this weekend to get my fix in while waiting for this.


  2. G8crasha

    July 25, 2018 at 08:27

    1. The game’s environments looks gorgeous, but the NPCs move like cardboard cutouts! Very few games focus much attention on NPC animations, which to me, removes from the immersion of the game world

    2. I am so keeping the original language option as selected. I have no qualms about reading reams of text, and to listen to the NPCs speaking in their natural tongue creates the aforementioned sense of immersion!

    3. I guess this means there is a strong possibility I will be purchasing this game!


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