Deathloop director says Xbox Game Pass will allow Arkane to remain creative
The studio behind Deathloop is looking forward to the future in which it’s one of Microsoft’s prime-time studios
The studio behind Deathloop is looking forward to the future in which it’s one of Microsoft’s prime-time studios
In a roundtable discussion that had very little in the background to confirm that Metal Gear Rising 2 was in development, Xboss Phil Spencer, Bethesda’s Pete Hines, and various other big names spoke about the future of the game publisher now that it had joined the Xbox family.
Dishonored is taking a break as developers Arkane Studios move away from their immersive sims to test their hand at more online experinces.
It’s official! Bethesda Softworks will once again be popping up at E3 this year, having not only a stage floor presence but also its own showcase that kicks off a few days before the main event.
Billie Lurke is back in a standalone expansion to Dishonored 2 as she makes good use of her own set of supernatural abilities to be a blade in the dark. Fans of the highly-rated DLC from the first Dishonored game get another treat, in that the Knife of Dunwall himself pops up to further mentor players in their battle to slay a god. Daud’s well that ends well.
Bethesda has been on a roll. Not only have their games maintained a level of quality, they’ve also been popping out onto shelves more regularly. I’m starting to think that they’re feeling the pressure of being more consistent, of trying to find a balance between quality and quantity. It’s not an impossible task, but it is one that is fraught with peril if even one game is lacklustre upon release.
Dishonored was a fine game when it was first released a couple of years ago, but it was strangely even finer with its range of downloadable content that featured a new assassin under the mask. Duad was his name, and killing was his game as he was forced to deal with all manner of arcania in his own personal quest. Many years later, and it appears that the legendary knife of Dunwall hasn’t lost his edge.
Not yet sure what to make of the new Prey? Bethesda is opening up the first hour of the game later this month to help change your mind.
Truck driving is recognized as one of the more hazardous professions, with unique risks …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.