Darksiders 3 wants to give players “more meaningful” battles
Darksiders may have lifted plenty of inspiration from The Legend of Zelda when it came to crafting a world that had been given an Apocalyptic Tombstone Piledriver, but when it came to combat the first two games were in a league of their own. War was a tank who could blitzkrieg through opponents, while Death was a more agile and surgical collection of mystical weapons when he faced entire armies on the battlefield. So what of Fury then? What makes this Horseman of the Apocalypse stand out?